Learn the basics of Tetra's modular crafting system, from creating your first Workbench to understanding Modules and the Holosphere. Your guide to crafting in Tetra!
Hey there! So, you're diving into Tetra and want to get a handle on its crafting system? Awesome! It's a bit different from your usual crafting, but super rewarding once you get the hang of it. Think of it like building your own custom tools and weapons, piece by piece. ### Creating a Workbench The very first thing you'll want to do is craft a Workbench. This isn't just any crafting station; it's your gateway to all the cool customization Tetra offers. To make one, you'll first need a Hammer. Craft this at a regular crafting table using two sticks and two wooden planks (or stone) arranged diagonally. If you're not sure about the recipe, don't sweat it – using JEI is a great way to check. Once you've got your Hammer, right-click ( `🖰 RMB`) on a regular crafting table with it in hand. Poof! Your crafting table transforms into a Workbench, opening up the Tetra menu for modular crafting. Need to go back to a regular crafting table? No problem, just break the Workbench and you're good to go. ### Basics of Modular Crafting This is where the magic happens. Tetra's modular crafting lets you upgrade and customize tools and weapons using Modules. You'll be taking base vanilla tools, like axes or pickaxes, and modifying them right in the Workbench. It's like giving your gear its own little skill tree! One cool thing about Tetra tools is that they don't just break when durability runs out. Instead, they stop working and need their modules repaired in the Workbench. To start, right-click your Workbench and pop in any vanilla tool or weapon. You'll see Modules – some are required (like the main part of an axe head) and some are optional (like a binding on a pickaxe). Tetra tools fall into seven categories: * Double Headed Tools (e.g., axes, pickaxes) * Single Headed Tools (e.g., shovels, tridents) * Blades * Shields * Bows * Crossbows * Toolbelts Each module affects Integrity, which is basically how much you can build onto a tool. To craft these modules, you'll need tools of certain tiers. Your Hammer is usually the first one. Some items might need a100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content