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Part 27
Street Fighter III: 3rd Strike

Part 27

Explore Part 27 of the Street Fighter III: 3rd Strike guide, covering advanced techniques, special move properties, and author notes. Learn about cancelable moves, Super Arts, and more.

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Explore Part 27 of the Street Fighter III: 3rd Strike guide, covering advanced techniques, special move properties, and author notes. Learn about cancelable moves, Super Arts, and more.

This section of the guide provides details on specific game mechanics and special properties within Street Fighter III: 3rd Strike, often related to advanced techniques and move attributes.

Special Move Properties:

  • Subete no Waza ni Keri Damage: All Techniques cause Erased Damage.
  • Chijou Chain Combo: Ground Chain Combo.
  • Kuuchuu Chain Combo: Mid-Air Chain Combo.
  • 'Subete Tsuujou Waza ga Cancel Kanou': All General Techniques are Cancelable.
  • 'Hissatsu Waza -> Hissatsu Waza or SA': Certain Death Techniques can be followed by Certain Death Techniques or Super Arts.
  • 'Subete Super Arts shiyou kanou': All Super Arts are usable.
  • Kuuchuu Combo Seigen Atari: Mid-Air Combo Restriction Level.

Author's Note

The author welcomes comments, complaints, and questions not covered in the FAQ via email at kmegura@yahoo.com. They also request to be notified of any unauthorized republication or sale of the FAQ.

The author cannot assist with network-related questions due to personal inability to log on to their Dreamcast.

Help Contribute to this FAQ

The author is seeking reader assistance for unanswered questions and unconfirmed features, including:

  • A code to play as Shin Gouki (if he is in the game).
  • Codes for speed select or pick-by-round Super Art selection.
  • Information on how to perform Hugo's special taunt (Start + HP + HK) and Chun-Li's post-KO taunt (hold Start) on the Dreamcast version, as the Start button functions differently.
  • Assistance with preventing Japanese text corruption when using NJStar software.

Special Thanks

The author expresses gratitude to numerous individuals and websites for their contributions:

  • Jimmy Y. Lee: Provided information on obtaining specific pages, Gill, and Extra Options.
  • Shoryuken (www.shoryuken.com/): Contributed information on kara canceling.
  • Chris of Dash Taisen (www.dashtaisen.com/): Supplied move name information from SF3: New Generation, including details on Ibuki's test-version Super Art.
  • yru02135 (www.d1.dion.ne.jp/~gamer/index.html/): Contributed move names, tips (e.g., Dudley's Rolling Thunder, Necro's German Suplex), Target Combos, bonus game difficulty codes, and Gill's super name from 2nd Impact and 3rd Strike sections.
  • Elusive: Provided Target Combos, Gill's move names, tricks, and other miscellaneous information from their SF3: 2nd Impact FAQ.
  • Suimaa (www.urban.ne.jp/home/suimaa02/st3rd/): Contributed names for normal throws and Leap Attacks from their detailed Street Fighter III: 3rd Strike section.
  • Jeffrey's J <-> E Dictionary: Used for translating Japanese terms.
  • Double Reverse (Ura no Ura) (www2.airnet.ne.jp/~tac/): Contributed Personal Action information from their SF3: 3rd Strike section.

Additional thanks are extended to previous contributors of the Third Strike arcade FAQ, including Krizalid, Nathan Henry, Chris Lee, James Kuroki, Furious, MechGouki, Clarence, Ronald Batiste Jr., Michael Park, Andrew, Robert Iu, Jan-Vincent Halili, Bitoku Kishi, Mouse Lee, Mowena, Nathan Arnold, Mr. Guy, OneShot, G Nocide, Agustin Ramos-Lopez, Jinston, Kenichiro Tanaka, Shon, Ben Williamson, shinbahn, Duke Fleed, airmax95, Matt Russell, Jonathan Winkler, Cyril Caniot, Kyoujin, Elusive, Capcom of Japan, the alt.games.sf2 newsgroup, Ura no Ura, and Nagasima's Homepage.

Revision History

Version 0.9 (July 5, 2000): The author was able to review and add information after acquiring the Dreamcast version of the game.

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