Follow our Shovel Knight Part 6 walkthrough to navigate the castle, defeat new enemies like Jousters and Helicopter Rats, and find hidden treasures like the Flare Wand.
Walkthrough
- 1Head left, destroy the lower dirt block, and jump onto the rising platform for gems. Use your fishing rod near the sparkles to catch a Gold Fish (350 gold).
- 2Hit the wall to the left to reveal gems and a Music Sheet. Bounce on statue heads for more gems, then return to the start.
- 3Collect gems, jump pits, and kill beetles. Dig down to face a Jouster; attack from above or let it kill itself. Collect gems and avoid lava traps.
- 4Another lava trap is present. Destroy dirt, jump to a cubby, then to gems. Use the sparkles to fish another Gold Fish (350 gold).
- 5Continue to a new screen with Helicopter Rats. Destroy the middle dirt to create a safe spot and climb the ladder.
- 6In the narrow corridor, kill Rats and a beetle. Head right, defeat a Magician by jumping over fireballs or reflecting them. Hit the lower left wall for a hidden red gem before climbing the ladder.
- 7You'll reach the first checkpoint. You can destroy it for 210 gold, but it will no longer serve as a checkpoint.
- 8Jump to the higher level for a statue (break head for gems) and a turkey lunch. Continue to face a Knight with a sword and shield; attack its lunge or use a downward strike.
- 9In the next screen, defeat two Jousters. Bounce off the second to reach a ledge for a gem (re-enter if missed). Use or break the next checkpoint.
- 10Avoid falling chandeliers (shaped like crowns) and defeat beetles. Collect gems. Bait chandeliers to fall, jump gaps, and use lower chandeliers to reach an upper right ledge for gems. Kill the beetle below and climb the ladder.
- 11Navigate a tricky platforming section with moving platforms and lava traps. Jump left, avoiding lava, to reach a wall with your icon. Enter the whisk-away room.
- 12Hit the dirt above before using chandeliers to reach the Vendor Chest. Chester offers the Flare Wand for 1,000 gold. Buy it.
- 13Use lower chandeliers to return and ride platforms back to the ladders. Climb the right ladder.
- 14In a large room, kill two Magicians. For the third, reflect projectiles or use the Flare Wand.
- 15Head left, break dirt to reach a statue, but do not break upper left dirt blocks to keep ladder access. Climb to find a Magician in the hallway. Reflect shots, grab gems, and kill it. Hit the upper left wall twice to reveal a hidden chest. Climb the ladder.
Tips
- The Gold Fish are worth 350 gold each.
- Jousters can be defeated by attacking from above or by letting them charge into obstacles and kill themselves.
- Shovel Knight can reflect projectiles back at enemies.
- Checkpoints can be destroyed for gold, but will no longer function as checkpoints.
- The Knight is good on defense; wait for its lunge attack to hit it.
- Chandeliers can kill enemies.
- The Flare Wand can be purchased from Chester for 1,000 gold.
- The upper left wall in the Magician hallway hides a chest.
- Gold Fish (350 gold each)
- Music Sheet
- Flare Wand (purchased for 1,000 gold)
- Hidden Chest
- Various gems and gold deposits
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