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Part 15
Shovel Knight

Part 15

Follow this guide to defeat Baz, a boss in Shovel Knight. Learn his attacks, weaknesses, and strategies to emerge victorious and progress through the game.

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Follow this guide to defeat Baz, a boss in Shovel Knight. Learn his attacks, weaknesses, and strategies to emerge victorious and progress through the game.

You'll get the "Hey Big Spender" Feat here.

(-NOTE-) If you bought all the shovel upgrades like me (not that you HAVE to...), you will get the "Master Shoveler" Feat here.

ENCOUNTER: BAZ

Playing: 'Fighting with all of Our Might'

Now that that is done, exit the village and you will (may... should) see another human icon out on the map. This is another boss battle, so once you are ready go meet it head on!

Boss Battle - Baz - Boss Battle
General Information: So... Baz wants to be in the order of knights... And thinks that defeating us will do it! Let him try! Baz reminds me of the "Castlevania IV" version of Simon Belmont. He attacks with a rope in a whip-like manor (jump over it!) and uses the rungs hanging from the ruins up above to swing from. Lovely. Check out his attacks below to see what he'll do. If you bought the shovel upgrades, note that you can launch sparks from where you are at full health. You may as well do this as long as you can and avoid the whip. After that, you may as well use either the Anchor or the Flare Wand. Baz isn't too tough, so take him out.
Whip Attack: This is Baz's standard attack. Just jump over it and you should be safe. There's not much to say about his whip, really. He'll use it to swing around as well but that's more annoying than dangerous.
Lightning Slam: Sometimes after swinging around, Baz will jump down and punch the earth. This causes lightning to shoot in both directions that you have to jump over. Not too dangerous.
Dark Lighting: This is the most dangerous attack... and Baz really isn't doing anything. Once you've hurt him enough he'll cry out and cause the sky to go dark. He'll then start getting hit by lighting automatically. When he gets hit it doesn't hurt but the shot will then splinter off in the NW, NE, SW and SE directions. This isn't hard to avoid, but when you combine his swinging and tendency to at times be in close proximity it can be dangerous. The Phase Locket is a good idea here, or just press on the full attack and bring this battle to a close!

Time to go to a new knight stage. Next up: Plague Knight! Let's do it!

EXPLODATORIUM

Playing: 'Flowers of Antimony'

The first thing to note here (besides the awesome atmosphere) is the yellow tiles on the ground. These things sprout flames at you once you step on them, so be ready (unlike a certain guide author...). Run to the right and jump up to the gems quickly then circle back to safety. Jump up and take the dirt down. Wait for the beetle to come to you, then run on. Down below jump the beetle. The rat here is green and is indeed special in some way: he will EXPLODE after being hit. Keep it away from you and continue on.

Dig up the deposit and then USE the dirt to hit the upper left wall to reveal a [_CHEST_]. Head down now and defeat the exploding rats. To the right you'll be bombarded by a flying raven dropping explosive vials. Just ignore it and dig up the dirt to the right. You can dig up the dirt higher up if you want although it is more dangerous thanks to the flame urns. Make your way to the right and you'll see a SPARKLE. Fish up a[_GOLD FISH_] here, then use the platforms going up and down. The down ones are SLOW, but use them to get the gem down below before going on.

Ah, our first checkpoint.

This room is full of breakable walls and exploding mice. Go to town. You should uncover a ladder to the upper right, a hole to the left and a platter to the lower right with some health in it (which I needed!). Head UPWARD first. You'll find a room with a chest in the distance. Stay high on the ladder then drop down and run when the left platform starts its turn. Jump on it then jump on the next left platform that comes by and you'll reach the [_CHEST_] with ease. You will find a [_MUSIC SHEET_] in this chest. Returning is easy, so do so and take the hold to go further down.

Down here you will find a new enemy. He dances around and throws out vials that explode. Figures. I'm calling him a Chemist. Take him out and destroy the dirt. There's a gem deposit on the right wall as well. Gather everything before continuing.

You'll see some barrels in this next room with a new enemy: the Spirit Bunny. Yeah... may as well call him that. They do die in one hit though, cute as they are. Get close and they'll try to bite you a ton. Use the barrels here to

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