Discover and study mysterious entities in RimWorld's Anomaly DLC. Learn about the Void Monolith, Fleshbeasts, Sightstealers, and more to harness the power of the void and survive sanity-shredding perils.
The Anomaly DLC for RimWorld introduces a host of terrifying new threats and mysterious phenomena. This guide will help you understand and survive these sanity-shredding perils, from flesh infestations and shambling undead to invisible hunters and blood rains. You'll learn how to capture and study these entities to harness the power of the void, conduct psychic rituals, and potentially awaken an evil machine god.
Key Features:
- Mysterious Threats: Encounter a variety of horrifying entities, each with unique behaviors and dangers.
- Containment Facilities: Build specialized facilities to capture and study captured entities.
- New Research: Unlock new technologies and abilities through a dedicated Anomaly research tree.
- Psychic Rituals: Perform ancient rituals to gain boons or awaken powerful forces.
- New Gear: Craft powerful new weapons and utility items using a new resource, Bioferrite.
- Endgame Content: Face a new endgame challenge involving the awakened machine-mind.
The core of the Anomaly experience revolves around the Void Monolith. Investigating this ancient structure will begin to awaken its power, leading to the appearance of various entities. The monolith's level increases as you discover more entities, escalating the danger and the types of threats that will appear on your map.
Entities can be studied by incapacitating them and placing them within a containment cell. This process is crucial for advancing the Anomaly Tech Tree and understanding the nature of these new horrors. Be prepared for a challenging and atmospheric experience as you delve into the darkness that stirs on the rim.
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