Skip to content
Ancient Dangers
RimWorld

Ancient Dangers

Learn about the ancient dangers in RimWorld's Anomaly DLC, including entities like Fleshbeasts, Sightstealers, and Shamblers. Discover strategies to survive and study these terrifying threats.

By ···10 min read·Multi-source verified
1 reading this guide  
Ancient Dangers

Learn about the ancient dangers in RimWorld's Anomaly DLC, including entities like Fleshbeasts, Sightstealers, and Shamblers. Discover strategies to survive and study these terrifying threats.

The Anomaly DLC for RimWorld introduces a variety of terrifying threats, collectively known as "Ancient Dangers." These range from flesh infestations and cultist attacks to shambling undead and invisible hunters. The core of these threats revolves around the awakened monolith, which acts as a catalyst for their appearance and progression.

Entities:

  • Void monolith — A mysterious structure that, once investigated, begins to spawn various entities and advances through levels, increasing the danger.
  • Harbinger tree — A gnarled tree that feeds on corpses and raw meat, growing larger if sustained.
  • Fleshbeast — Creatures made of cancerous flesh, some capable of splitting into smaller versions.
  • Sightstealer — Fragile humanoids that use psychic influence to become invisible until they attack.
  • Shambler — Reanimated corpses that attack relentlessly until they die of exhaustion.
  • Ghoul — Humans implanted with archotech shards and twisted by dark psychic influences.
  • Gorehulk — A massive, distorted creature that can launch keratin spines at range.
  • Death pall — A cloud of microscopic archites that reanimate dead flesh.
  • Pit gate — A hole leading to underground caverns where more threats may lurk.
  • Dreadmeld — A gargantuan amalgamation of fleshbeasts connected by a shared nervous system, often found in flesh caverns.
  • Fleshmass heart — The primary organ of a fleshmass infestation, capable of regenerating and spawning defensive creatures.
  • Fleshmass nucleus — A central control for fleshmass infestations.

Gameplay Mechanics:

  • The monolith's level increases as new entities are discovered and studied, leading to more dangerous encounters.
  • Entities can be captured and studied in containment cells to advance the Anomaly Tech Tree.
  • The

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content