Explore all hand guns in Remnant: From the Ashes. Discover stats, crafting requirements, locations, and unique mods for weapons like the Hunting Pistol, Defiler, and more.
Hand guns in Remnant: From the Ashes serve as crucial secondary weapons, useful when your primary weapon runs dry or as powerful primary weapons themselves. With upgrades, mods, and special crafting, hand guns can become incredibly potent.
The following stats are used to describe each weapon:
- Damage: Base damage per hit.
- RPS: Rounds Per Second.
- Magazine: Rounds before reload.
- Accuracy: How precisely shots land.
- Ideal Range: Range for maximum damage.
- Max Ammo: Maximum rounds carried.
- Crit Chance: Percentage chance for a critical hit.
Craftable Hand Guns
Curse of the Jungle God
Crafted by McCabe at Ward 13. Requires Tentacle Pod, 7 Lumenite Crystal, and 650 Scrap. Comes with the non-removable Tentacle Shot mod.
| Stat | Value |
|---|---|
| Damage | 25 (75 max at +10) |
| RPS | 4 |
| Magazine | 18 |
| Accuracy | High |
| Ideal Range | 18m |
| Max Ammo | 72 |
| Crit Chance | 10% |
Defiler
Crafted by McCabe at Ward 13. Requires Thermal Geode, 7 Lumenite Crystal, and 650 Scrap. Fires a tight group of high-velocity particles with the non-removable Radioactive Volley mod.
| Stat | Value |
|---|---|
| Damage | 52 (156 max at +10) |
| RPS | 2 |
| Magazine | 6 |
| Accuracy | High |
| Ideal Range | 13m |
| Max Ammo | 36 |
| Crit Chance | 5% |
Hive Cannon
Crafted by McCabe at Ward 13. Requires Hivestone, 7 Lumenite Crystal, and 650 Scrap. Comes with the non-removable Hive Shot mod.
| Stat | Value |
|---|---|
| Damage | 57 (171 max at +10) |
| RPS | 1.8 |
| Magazine | 5 |
| Accuracy | Medium-High |
| Ideal Range | 16m |
| Max Ammo | 25 |
| Crit Chance | 5% |
Pride of the Iskal
Crafted by McCabe at Ward 13 (Swamps of Corsus DLC). Requires Crystalline Plasma, 7 Lumenite Crystal, and 650 Scrap. Includes the non-removable Vampiric mod.
| Stat | Value |
|---|---|
| Damage | 11 (33 max at +10) |
| RPS | 3.9 |
| Magazine | 18 |
| Accuracy | High |
| Ideal Range | 20m |
| Max Ammo | 90 |
| Crit Chance | 5% |
Spitfire
Crafted by McCabe at Ward 13. Requires Blazing Heart, 7 Lumenite Crystal, and 650 Scrap. Comes with the non-removable Flame Thrower mod.
| Stat | Value |
|---|---|
| Damage | 12 (36 max at +10) |
| RPS | 9.3 |
| Magazine | 26 |
| Accuracy | Medium-High |
| Ideal Range | 15m |
| Max Ammo | 156 |
| Crit Chance | 5% |
Found Hand Guns
Hunting Pistol
Found in the hunter's safe house at the end of the Hunter's Hideout random dungeon on Earth. A high-damage, single-shot weapon with long range and high crit chance.
| Stat | Value |
|---|---|
| Damage | 105 (315 max at +20) |
| RPS | Single-shot |
| Magazine | 1 |
| Accuracy | High |
| Ideal Range | 22m |
| Max Ammo | 19 |
| Crit Chance | 15% |
Machine Pistol
Found in a locked storage room in office Weisskopf's office on Level B1 of Ward Prime (Subject 2923 DLC). Found already upgraded to +10.
| Stat | Value |
|---|---|
| Damage | 16 (+10, 24 max at +20) |
| RPS | 18 |
| Magazine | 24 |
| Accuracy | High |
| Ideal Range | 18m |
| Max Ammo | 240 |
| Crit Chance | 5% |
Magnum Revolver
Reward for returning the Strange Coin to Ace at Ward 13.
| Stat | Value |
|---|---|
| Damage | 65 (195 max at +20) |
| RPS | 1.4 |
| Magazine | 6 |
| Accuracy | High |
| Ideal Range | 18m |
| Max Ammo | 30 |
| Crit Chance | 5% |
Repeater Pistol
Starting weapon for all character archetypes. Features a relatively low damage but high rate of fire and magazine capacity.
| Stat | Value |
|---|---|
| Damage | 17 (51 max at +20) |
| RPS | 7 |
| Magazine | 15 |
| Accuracy | Medium-High |
| Ideal Range | 18m |
| Max Ammo | 120 |
| Crit Chance | 5% |
Sawed-Off
Purchased from Sebum on Reisum (Subject 2923 DLC). Found already upgraded to +10.
| Stat | Value |
|---|---|
| Damage | 250 (375 max at +20) |
| RPS | 3.5 |
| Magazine | 3 |
| Accuracy | Medium |
| Ideal Range | 5m |
| Max Ammo | 21 |
| Crit Chance | 5% |
Submachine Gun
Found in the locked room at the top of the back stairs in Level B2 of Ward 13. High rate of fire, large magazine, and high Max Ammo make it effective against swarms.
| Stat | Value |
|---|---|
| Damage | 7 (21 max at +20) |
| RPS | 16 |
| Magazine | 35 |
| Accuracy | Medium |
| Ideal Range | 13m |
| Max Ammo | 245 |
| Crit Chance | 5% |
Twin Shot
Obtained by completing the Creepers Peepers quest (Subject 2923 DLC). Features extreme accuracy.
| Stat | Value |
|---|---|
| Damage | 20 (60 max at +10) |
| RPS | 4.5 |
| Magazine | 10 |
| Accuracy | Very High |
| Ideal Range | 20m |
| Max Ammo | 60 |
| Crit Chance | 10% |
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