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~ OUTER COURTS ~
Quake II

~ OUTER COURTS ~

Guide through Quake II's Outer Courts: find the data spinner, discover secret areas, and take down the Strogg leader's communication system. Your mission starts now!

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Guide through Quake II's Outer Courts: find the data spinner, discover secret areas, and take down the Strogg leader's communication system. Your mission starts now!

Alright, welcome to the Outer Courts! This is a pretty straightforward mission where your main goal is to mess with the Strogg leader's communication setup. You've also got a secondary objective to snag a functioning data spinner out here, which is crucial for progressing. Keep an eye out, there are two secret areas to find, so let's make sure we grab everything.

Walkthrough
  1. 1
    You'll start by going through a door that opens up into the open air. Immediately to your left, there's a thin path. Follow it all the way up. You'll find some Invulnerability power-ups, so grab those. Right near you is a button; step on it. Keep following the path, and you'll end up above the door you originally entered from. Look for another button up here and press it – this opens a secret door somewhere below.
  2. 2
    Drop back down to where you were and head through the door you came out of initially. Follow the corridor until you find a ladder. Climb it to reach that secret area you just unlocked. Inside, you can snag all the goodies.
  3. 3
    Head back outside and make your way towards the doorway directly across from you. Before you get to it, look for a dark hole on your right. Go into it. You'll find yourself across from some lava; blast the back-right wall there to reveal another secret area. This one has a Power Shield – definitely worth grabbing.
  4. 4
    Return to the doorway and go through it. A bridge will lower, revealing lava. Carefully use the edge of the bridge to get across into the corridor on the other side.
  5. 5
    Follow this corridor; it leads to another large outdoor area. Head into the corridor on the right. You'll see stairs with a Tank on them and a door behind it. Take out the Tank, but don't go through the door he's guarding just yet.
  6. 6
    Go back down the corridor the other way. You'll find some Stimpacks and, thankfully, a Combat Suit. Grab them! Now, go through the door on your left. This leads into a large room filled with cyborgs – both running and flying. Waste 'em all.
  7. 7
    Once the room is clear, drop into the water below and swim through the pipe. You'll eventually hit grates blocking your path; shoot them out and keep going through the pipe. Climb the stairs and proceed up the incline to a small room at the top.
  8. 8
    Inside this room, shoot out the small glass window. This is where you'll find the data spinner. Grab it, and your secondary objective will update.
  9. 9
    Now, head back to the bridge where you fought the Gladiator (the Tank). Get a running start and jump across the gap into the corridor on the other side.
  10. 10
    Drop down and swim back through the pipe you used earlier.
  11. 11
    Finally, go back and through that door the Tank was guarding that you skipped before. This will end the level.
Tips
  • Don't rush into the room with the cyborgs after grabbing the Combat Suit; take a moment to assess their positions.
  • When crossing the lava bridge, be mindful of the edges; falling in means starting over.
  • The data spinner is in a small room at the top of an incline after swimming through the pipes. Make sure you shoot out the glass window to grab it.

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