Complete walkthrough for the Main Hangar mission in Quake II. Includes objectives, secret areas, and detailed steps to destroy the Black Hole Generator and close the hangar bay door.
Main Mission Objective: Close main hangar bay door. Destroy the Black Hole Generator.
Secondary Mission Objective: Locate hangar control. Close main hangar bay door.
Secret Areas: 3/5
Snag the Ammo Pack to your immediate left and grab the Power Shield atop the crates a little further left. Head down the stairs on the right and clear the area of Strogg. A vault-like door will open in the back of the room; head through it and then another. Drop through the hole in the floor, and the fan below will push you up into an area high above. Use the computer console up here to turn off the Turbine. Grab the Combat Suit below you and head through the door to be back in the room you started the level in. Drop down and head through the door to be back at the spinning blade, which is no longer spinning. Drop into the hole in the floor to land on the Turbine. Follow the corridor to enter a room with two small conveyor belts in the floor. Press the button on the wall to open up the floor where the conveyor belts are, drop into one of the holes, and try to land on the beam directly below. Drop onto the ledge around the Turbine and grab the Armor Shards and ammo. Drop into the water below and wait for the slow-moving Turbine to reveal a room. Head in there and kill the Berserker and Gunners. You'll spot three round storage crates; blow up one of them for a secret area with some Quad Damage.
Head through the corridor next to the Quad Damage and you'll come across a large watery area with three large square platforms moving about the water. Jump onto the first one and then use it to jump to the second one and ride it to a button you must press. Jump to the third platform and ride it to a ledge with some ammo and a Rebreather on it. Also, press the button on the wall up here to lower a few platforms above the water. Use the moving platforms to jump up to the platform hanging in the middle of the room, and it will lift you up to a corridor above. Follow the line of Stimpacks and drop into a hole. You'll see a moving gear ahead of you; go stand on it and then jump to the one spinning below you. Ride around and look for a Power Shield to snag on a little ledge. Ride the gear around to the corridor and follow it. Head left or right when you get the chance to emerge into a room. There's a doorway leading out into a large water-filled area. Kill another giant fly and drop down to the button below. Go stand on it to extend a bridge across the water. Jump into the water and look for a secret area below the switch you just stood on for a secret area with Adrenaline in it. Go into the little room under the bridge to find another Combat Suit. Look for a button in here to press; do so to raise a ladder behind you and climb it. Head across the bridge you extended and head to the left to a button. Press it to lower an elevator and step on it to take a ride up. Immediately take out the Gunners. Head down the corridor and pull the lever you'll see to complete half of your main mission objective. Go through the door next to the lever and you'll spot some more round storage crates. Shoot the wall out to the right of them for a secret area with Body Armor in it. Step onto the elevator and take a ride up to the surface.
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