Prince of Persia: The Sands of Time Part 24 walkthrough covering "WHAT DID YOU CALL ME?" and "THE HALL OF LEARNING", including Sand Field locations.
Walkthrough
- 1Jump towards the ledge before finishing the run along the left wall to find a Sand Field (Sand Field #35).
- 2Move on to the left, break down the cracked wall, enter, and break down another wall.
- 3Win the ensuing fight; Prince will automatically enter the Save Point.
- 4Watch the cutscene (a non-interactive cinematic the game plays automatically) that follows.
- 5Head right and push the statue away to reveal a crack. Farah will enter and open the gate.
- 6In the next room, twist the capstan to open the gate.
- 7Proceed to a room with mirrors and books; kill all enemies.
- 8Drink from the nearby fountains and save at the Save Point located at the left corner of the library beside the spiked ditch.
- 9From the Save Point in The Hall of Learning, locate the marble cube with a symbol.
- 10Head SouthEast from the symbol and return to the main mirror in the library entrance. Turn it to face North.
- 11Head right and break down the nearby cracked wall to allow light passage.
- 12Follow the ray of light; it should be reflected by a mirror into the bookshelf on the right.
- 13Push the mirror backwards to reveal a crack, and move the light.
- 14Keep moving the mirror South until the ray of light hits the mirror on the East.
- 15Walk over to the East mirror and push it West, reflecting light onto another mirror located SouthEast.
- 16Move the mirror in the SouthEast corner West and North so it shines towards the mirror on the West, behind the broken wall.
- 17Adjust the wall mirror to shine directly on the symbol on the cube, activating a rising platform.
- 18Run up the cube with the symbol (North) and climb onto the next ledge.
- 19Jump to the ledge on the West, walk over the narrow passage, and jump to the ledge on the West.
- 20Climb up and run along the wall to the left, arriving at a small platform.
- 21Walk along the ledge and jump to the pole.
- 22From the pole, swing to another pole that leads to a bookshelf.
- 23Farah activates a lever, and a symbol appears. Shine light onto this symbol.
- 24Run up the wall and step on the symbol; a wall appears from the bookshelf on the left.
- 25Use this wall to multi-jump to the top.
- 26Run along the wall to the right to a small platform, then run and jump to the ladder on the right.
- 27Climb up and grab the Sand Field (Sand Field #36) on your right.
- 28Run up the wall where the smasher is located and jump towards the wooden planks above.
- 29Climb up and make your way to the other wooden planks by jumping.
- 30Bats will attack; swipe your sword to kill them.
- 31Climb down to the other planks, and run along the wall past the 4 saws.
- 32Find a light pylon and a crack in the wall. Kill the crack and drink from the LEF.
- 33The pylon supplies light to the mirror directly below. Run back through the saws to the middle platform.
- 34A plank leads to a main mirror; jump across as parts fall.
- 35Twist the mirror clockwise once, and walk across the planks where the light faces.
- 36Walk across the planks facing the right of the beam of light, onto the right horizontal plank, and jump to the platform (the left one will collapse).
- 37Jump up the pole, use the Chameleon Stall on the wall, and jump to the pole above.
- 38Swing over to the planks and jump from plank to plank until you reach the platform with the mirrors.
- 39Move the mirror closest to the ray of light to catch it and beam it across to the other mirror.
- 40Move the other mirror so the light hits the pylon.
- 41The pylon now supplies light to the mirror below.
- 42Run along the left wall and grab onto ledges under a pillar.
- 43Climb down the ledges, move right, jump to a small platform, and run across to the floor the pylon shines onto.
- 44Swing the mirror forwards until it hits the symbol, causing platforms to appear.
- 45Use the platforms to get to the other side by hanging onto barricades and jumping.
Sand Field Map:
- 1 - Beside the lever to open the gate on your way, looking for Farah. [Sand Field #35 of the game]
- 2 - Across the giant pit, where you had to run along the wall and jump. Head right to come across a Sand Field. [Sand Field #36 of the game]
Tips
- Do not attempt to run along the wall and jump after the pole swing sequence, as you will overshoot and fall.
- Be careful when crossing the plank leading to the main mirror, as parts of it will fall.
- The left plank will collapse when jumping to the platform after the mirror puzzle.
- Some bats will attack you during the sequence with the wooden planks.
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