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Part 12
Prince of Persia: The Sands of Time

Part 12

Navigate Prince of Persia: The Sands of Time Part 12, battling sand creatures and finding Sand Fields and a Life Extension Fountain.

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Navigate Prince of Persia: The Sands of Time Part 12, battling sand creatures and finding Sand Fields and a Life Extension Fountain.

Walkthrough
  1. 1
    From the initial platform, run along the right wall and jump to a passage filled with spiked poles. The last 4 in a row can be avoided by moving into the side crevices.
  2. 2
    Climb down and make your way past 3 spiked poles.
  3. 3
    Climb up the ledges, enter the room, and exit the area. An interesting cutscene (a non-interactive cinematic the game plays automatically) (an in-game cinematic) plays.
  4. 4
    After the cutscene, battle sand creatures in the palace and kill them all to access the Save Point.
  5. 5
    Look for a small entrance in a pile of rubble to the left of the Save Point.
  6. 6
    Run up the staircase and give chase after the girl. When rubble falls, turn right into a room.
  7. 7
    From the room, run along the right wall of the staircase to land on the other side.
  8. 8
    Grab the Sand Field nearby.
  9. 9
    Walk over to the cupboard beside the bed, climb on it, and run along the wall to grab the poles above.
  10. 10
    On the first pole, swing backwards and jump to reach the pole above the cupboard.
  11. 11
    From there, swing and jump towards the wall to hang onto a ledge.
  12. 12
    Walk alongside the ledge to the next platform, then run along the wall to the other platform.
  13. 13
    Run along the left wall again, and when you feel you've gone far enough, jump to the right pole and swing to a new passage.
  14. 14
    Behind you, climb up the rocks to get a Sand Field, indicated by a high-pitched, humming sound.
  15. 15
    Head on again, turn left, and jump over to grab the poles. Swing from pole to pole, adjusting left or right to reach the next pole.
  16. 16
    Once at the other side, there is a fountain; use it to replenish life if needed.
  17. 17
    Head right and enter the room.
  18. 18
    From the room, run along the right wall, grab the poles, and swing to the other side.
  19. 19
    Run alongside the walls again, grab the poles, and climb down from each.
  20. 20
    Fight the 6 sand creatures.
  21. 21
    Go to the right side of the wall, run up it, and jump to the pole with the lamp.
  22. 22
    Turn around, swing, and jump to the other side. Use Chameleon Stall (hanging onto a wall) and jump onto the pole above you.
  23. 23
    Turn around again, and jump onto the ledge behind you. Pull yourself up and enter the hole. A Save Point awaits.
  24. 24
    From the room where you smash obstacles, grab the Sand Field glowing to your right.
  25. 25
    Head back to the wall on the opposite side, run up it, and jump to grab the pole. Swing onto the platform near you.
  26. 26
    Climb down into the huge hole to your right to find the first LEF - Life Extension Fountain, which increases your permanent life.
  27. 27
    Climb down to the ledge beside you.
  28. 28
    Jump over to the ledges below, aiming for the top ledges and making your way down.
  29. 29
    Run along the wall to grab the Sand Field across the ridge.
  30. 30
    Climb down the ridge, aiming for elevated rocks.
  31. 31
    Climb down the rocks and head into the passage. A cutscene plays, introducing Farah.
  32. 32
    Fight the beetles with your sword; they are not sand creatures.
  33. 33
    Take a sip from the fountain and grab the Sand Field to the left of the pathway.
  34. 34
    Backtrack to where you came from and turn left into the other room.
  35. 35
    Jump over to the next platform. Make your way outside where beetles take the hourglass. The balcony collapses.
  36. 36
    Run along the left wall to get to the other side.
  37. 37
    Enter the room and climb up the column. Jump to the column on the right, then to the 4th column.
  38. 38
    From the 4th column, jump to the wall and climb down the ledges to the platform.
  39. 39
    Run along the right wall and jump to the highest column.
  40. 40
    Slide down, smash the beetles, and grab the Sand Field.
  41. 41
    Run along the right wall (the one without a barricade/fence) and jump over to the next column.
  42. 42
    Slide down the column, using its shadow as an indicator.

Sand Fields Found:

  • 1 - On the other side of the room where you had to run along the wall. Located on your right.
  • 2 - After jumping over to a pole on your right to the platform. Located behind you.
  • 3 - In the room where you smash obstacles, glowing to your right.
  • 4 - After climbing down the rocks and heading into the passage, to the left of the pathway after the fountain.
  • 5 - After sliding down the column, grab the Sand Field.
  • 6 - After running along the right wall and jumping to the next column, use its shadow as an indicator and slide down to grab the Sand Field.
Tips
  • The last 4 spiked poles in a row can be evaded by moving into the crevices on either side.
  • Sand Fields are indicated by a high-pitched, humming sound.
  • Beetles must be defeated with your sword, not the dagger.
  • The Life Extension Fountain increases your permanent life.
  • When climbing columns, use their shadows as indicators for sliding down.
  • Sand Field #1 of the game
  • Sand Field #2 of the game
  • LEF - Life Extension Fountain (increases permanent life)

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