Guide to Violet City, Sprout Tower, and Falkner's Gym in Pokémon Gold and Silver. Get HM05 (Flash) and the Zephyr Badge.
Walkthrough
- 1In Violet City, heal your Pokémon at the Pokémon Center.
- 2In a house southwest of the Pokémon Center, trade a Bellsprout for an Onix (available from the person on the right).
- 3Head north and west to find the Violet City Gym (purple roof). You can enter it later.
- 4Go north of the Gym to find Sprout Tower.
- 5Enter Sprout Tower and go northwest to find a ladder. Go up.
- 6Go east and battle the Trainer.
- 7Go down the ladder behind the Trainer.
- 8Go south and collect the Parlyz Heal.
- 9Go north and west to find another Trainer. Battle them.
- 10Go up the ladder to the south.
- 11Go north from the ladder and collect the X Defend.
- 12Go south, battle the Trainer, and go east.
- 13Go up the ladder again.
- 14On the top floor, go west and collect the Potion.
- 15Go north and battle the three Trainers in sequence.
- 16After the trainers, you will meet your rival.
- 17Battle the Elder. Upon winning, you will receive HM05 (Flash).
- 18To the northeast, collect the Escape Rope.
- 19Return to Violet City, heal your Pokémon, and enter the Violet City Gym.
- 20Battle the Trainers inside the Gym.
- 21Challenge Gym Leader Falkner.
Tips
- HM05 (Flash) can be used in the field to light up caverns like Dark Cave once you have the appropriate Badge. It has limited use in battles. Consider teaching it to a random Bellsprout.
- The Onix traded for a Bellsprout can evolve into Steelix if you can trade with others.
- Falkner's Pokémon are Pidgey (Lv. 7) and Pidgeotto (Lv. 9), both Normal/Flying type.
- Geodude with Rock Throw (Level 11+) or Onix with Rock Throw (Level 14+) can deal super-effective damage and resist Falkner's attacks.
- If Pidgey uses Sand Attack multiple times, switching Pokémon can help avoid missing attacks.
- TM31 (Mud-Slap) can lower an opponent's Accuracy by one stage if it hits. It can be useful against Rock- and Steel-type Pokémon.
Zephyr Badge Functions:
- Allows the use of Flash out of battle.
- Boosts Flying-type moves' damage by 12.5%.
- Boosts Attack by 12.5%.
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