Your Mass Effect 2 walkthrough for the Slums: learn enemy tactics, item locations, and crucial choices to make in Kokomo Plaza and beyond.
Alright, let's dive into the Slums section of Mass Effect 2. This area can be a bit chaotic with multiple enemy factions and choices to make, so stick close and we'll get through it.
Walkthrough
- 1You'll start by encountering a Batarian Victim. You have a choice here: you can help him, which will net you some Paragon points and a thank you message later, or you can let him die. If you let him die, he'll drop a PDA worth 2,000 Credits. If you choose to help him, you can also offer to send help back later.
- 2In the western room, there's a door you can bypass to learn more about the plague, but it doesn't yield any extra items.
- 3Continue heading north past the Batarian Victim. You'll find a Batarian's Wall Safe containing 4,000 Credits.
- 4After that, you'll enter Kokomo Plaza. Prepare for a fight against a group of three Blue Suns Troopers.
- 5Once you clear them out, you can grab 1,000 Credits upstairs.
- 6Next, head east into a human refugee apartment. Inside, there's another Wall Safe with 4,000 Credits. You'll also have a choice here: you can try to persuade the refugees to save themselves, or you can move on.
- 7The next area will pit you against some Blue Suns who are themselves fighting a large group of Blood Pack enemies.
- 8Your best bet here is to head upstairs and act as a sniper. Take out as many Blood Pack enemies as you can while the Blue Suns keep them busy. Remember that the Vorcha and Krogan in the Blood Pack have really strong regeneration, so prioritize them.
- 9Tip: If you use the Overload power on a Pyro, they tend to explode quite violently, which can take out other enemies nearby.
- 10After this fight, you'll find a western apartment where you'll meet some Human Looters. You can try to tell them to stop looting, which will earn you some Morality points, or they'll just give you information.
- 11The door after that leads to the clinic.
Items & Loot:
- Element Zero (250)
- Bank Terminal (5,000 Credits)
- Power Cells
- PDA (2,000 Credits) - Dropped if you let the Batarian Victim die.
- Wall Safe (4,000 Credits) - Found after heading north past the Batarian Victim.
- Circuit Boards (1,000 Credits) - Found upstairs in Kokomo Plaza.
- Wall Safe (4,000 Credits) - Found in the human refugee apartment.
- Modified Assault Rifle - An unlockable assault rifle upgrade.
Enemies:
- Blue Suns Trooper (Shield)
- Blue Suns Legionnaire (Shield)
- Blood Pack Trooper (Armor)
- Blood Pack Pyro (Armor)
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