Master the Sentinel class in Mass Effect 2! Get the best build recommendations, including skill point allocation and advanced training advice for Warp and Ammo.
Alright, let's talk about the Sentinel class in Mass Effect 2. This is a really solid, well-rounded choice, especially if you like having options for different enemy defenses. They're tough, can handle themselves up close, and eventually get access to the powerful Warp ability. Think of them as the jack-of-all-trades who's also pretty good at most things.
Recommended Level 30 Build:
- Throw (2 points)
- Heavy Warp (4 points)
- Power Armor (4 points)
- Overload (3 points)
- Cryo Blast (0 points)
- Raider (4 points)
Advanced Training Recommendations:
- Squad Armor Piercing Ammo (4 points) OR Squad Warp Ammo (4 points)
Since Sentinels don't have their own natural ammo abilities like some other classes, picking up an ammo power through Advanced Training is a really smart move. You'll be relying on your weapons more, so having that extra punch is key. Between the two, Warp Ammo is generally better on higher difficulties because enemies have so much defense. With Warp Ammo, you can just start blasting and get bonus damage right away. Armor Piercing Ammo offers a bigger damage increase, but you'll have to strip shields or barriers with Warp first before the AP ammo really starts chewing through enemy armor. So, if you go AP Ammo, you might want to tweak your skill point setup a bit.
Early Game Focus:
When you're just starting out and leveling up, prioritize evolving Warp (your class passive ability) and Tech Armor. You can get by with just a few points in your Advanced Training and Overload early on, but having some points in those abilities can make you more versatile if you need them.
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