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Part 63
Marvel vs. Capcom 2: New Age of Heroes

Part 63

Discover the extensive list of contributors and their invaluable insights for Marvel vs. Capcom 2: New Age of Heroes, including corrections and new information.

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Discover the extensive list of contributors and their invaluable insights for Marvel vs. Capcom 2: New Age of Heroes, including corrections and new information.

This section acknowledges the many individuals who contributed to the guide. Their insights, corrections, and additional information have been crucial in refining the content for Marvel vs. Capcom 2: New Age of Heroes.

Contributors and Their Contributions:

  • Caliber X: Provided corrections and new information on the Tour de Magie, and noted Ruby Heart's HK air launcher and a Gouki glitch.
  • PikaPuff: Contributed a new arcade glitch and a Variable Combination setup example.
  • Ugly_one: Corrected information on directing Viper and Hyper Viper beams, and some Dr. Doom and Magneto hypercancels.
  • GANYMEDE: Offered extensive details on Colossus' Power Dive, including hit confirmation and opponent escape limitations, as well as Anakaris information.
  • GlucoseJoe: Shared a technique for Spiral's Teleport Dance to warp to screen corners by holding LP or HP.
  • Aaron Mitschelen: Reminded the author that Kobun can regain life with his Tsukami! move.
  • Ug the Caveman: Provided details on differences between War Machine and Iron Man, Iron Man's c. MP -> Proton Cannon combo, the 'charge d,u + P / K' trick, the unblockable nature of Daichi no Kodomo (Tsukami), notes on Dr. Doom's Molecular Shield, Hayato's Black Hayato transformation during Variable Counters, that Tornado Hold and Leaf Shield do no block damage, Jin's power-up color selection, Omega Red and Magneto info, a Ruby Heart correction, Psi-Blast info, Sonson's En'ou info, and Vega's Psycho Crusher details.
  • Aya Brea: Corrected the spelling of "Goodnight, Sugah", noted Morrigan's Vector Drain was tech. hittable, and discovered CPU opponents take less damage even in Training Mode.
  • Kyo Kisaragi: Corrected Ruby Heart translations.
  • Midare Sakura: Corrected the spelling of 'Milles Fant?mes'.
  • Twelve: Noted that Hayato's d + HK diving sword is cancelable into his Guren uppercut.
  • Yasakani Iori (Cyril Caniot): Provided corrections for Ruby Heart move translations.
  • Goumodi: Submitted numerous corrections for Bulleta, Ruby Heart, Vega, Jin, and Kobun, information on Spiral's alternate Six-Way Sword command, Dan's special autograph finish, and details on delaying Kobun's paper plane. Also noted Zangief's Double Lariat goes through projectiles/beams, Quick Double Lariat goes through low attacks, provided the Spider-Man trick, and a Cap. Commando correction.
  • Spider-Dan: Explained the tech. hit / tech. roll mechanics and noted that hypercanceling from a Variable Counter into a Hyper Combo is possible.
  • Allen Tyner (Sailor Bacon): Contributed information on Kobun's 'Exploding Paper Plane' taunt.
  • Charles MacDonald: Discovered Kobun-related and Cable-related information, and found that triangle jumping resets the jump count for double and triple jump characters.
  • Justin: Informed about the damage increase for the Otoko Michi.
  • Nick Rox: Provided the Sakura win quote translation.
  • James Chen: His X-Men vs. SF combo FAQ was referenced for combo explanations.
  • CJayC: Provided a hacked save file for MvC2 on GameFAQs.
  • Ura no Ura (Double Reverse): Provided some move and movename information.
  • Chris: Provided move names from his technique guides.
  • Network Video: A store in Burlingame recommended for import games.
  • Capcom of Japan: Provided information from their MvC2 page, including character 'titles' and move data.
  • National Console Support (NCS): Listed as a resource.

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