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Part 21
Mario & Luigi: Bowser's Inside Story

Part 21

Walkthrough for Part 21 of Mario & Luigi: Bowser's Inside Story, covering the boss battle against Wisdurm Durmite and learning the Body Slam ability.

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Walkthrough for Part 21 of Mario & Luigi: Bowser's Inside Story, covering the boss battle against Wisdurm Durmite and learning the Body Slam ability.

Walkthrough
  1. 1
    Head right to find a Retry Clock within a ? block. Continue right to another ? block that rewards two Super Nuts. Go right and save, then proceed to the next room.
  2. 2
    Turn off the Boo-ray and head right to trigger a scene, leading into a boss battle.
  3. 3
    Boss Battle: Wisdurm Durmite
    • HP/C. Medal: 1,610/2,415
  4. 4
    EXP: 2,800
  5. 5
    Coins: 600
  6. 6
    Item Drops: Siphon Boots, Star Candy
  7. 7
    Attacks: Silk Swing (Hammer counter), Shrinking (Hammer a few times), Heart Drop (Multiple hammer counters), Star Beam (Jump over)
  8. 8
    Notices: When small, only uses Silk Swing. Gauge fills as it takes damage. When full, boss enlargens and uses other attacks. Attacking the magic rod lowers the gauge, causing the boss to shrink. Attacking the boss keeps the gauge full and the boss enlarged.
  9. 9
    Strategy: Start with the Jump Helmet. When the boss enlargens, attack the magic rod to lower the gauge and shrink the boss. Repeat this cycle.
  10. 10
    After the battle, you'll obtain the first Star Cure. Go along the path to exit the Energy Hold.
  11. 11
    Head to the Joint Tower.
  12. 12
    Enter the nearby pipe to reach the top. Go right, and after a scene, Spin Jump into the bone configuration on the right. Drill into the three orb areas to learn the Body Slam.
  13. 13
    Use the Body Slam on the big ! switch in the Tower of Yikk to leave.
  14. 14
    Take the eastbound path and slam the switch for a Star Candy and 100 Coins. On the westbound path, slam the ! switch to find a Drumstick Ring. Exit south.
  15. 15
    Save and shop at Broque Monsieur's, then exit south.
  16. 16
    In Blubble Lake, go west, north, west, then to the south side of the map onto the raft. Punch up to the next area.
  17. 17
    Slam the switch to cause a roulette to appear. Use Body Slam when the desired item is beneath you. Return to the previous area via raft, go up the ramp to the right to the next area. Go south, then east to return to the Tower of Yikk entrance.
  18. 18
    Go right and Body Slam the switch to create a bridge. Cross it and go east to the next area. After a scene, go north.
  19. 19
    Break item blocks for two Supersyrup Jars and 100 Coins, then go north.
  20. 20
    Go north and west, breaking bricks. Get on the yellow platform and breathe fire onto the bomb to create a shortcut to the start. Return to the launch pad area and head south twice to the area where you watched the scene. Go east.
  21. 21
    Slam the ! switch in the northeastern corner to make a rock fall. Go up the ramp on the left and stand on the shell-marked platform. Body Slam to be flung to the ledge. Go east.
  22. 22
    Slam the rocks to create a southbound path. Slam the ! switch to make a shortcut bridge, then continue east to Bumpsy Plains.

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