Homeworld: Deserts of Kharak Part 14 covers unit costs, combat tips, and research times. Learn the best weapons vs. fighters and more.
Walkthrough
- 1You begin in orbit above Kharak for Mission 1. This is a training mission disguised as testing the mothership (MS) systems.
- 2There are no enemies that fire back. Build as many scouts as your resources (RU) allow.
- 3Research everything you can before leaving orbit.
- 4Ensure you have at least 3 salvage corvettes, as they will be needed later.
Tips
- Pressing the space bar cancels (cutscenes) in the 3D engine. You may want to skip them as time continues during (cutscenes).
- You can replay some (fleet intel) by clicking on objectives in the objectives menu.
- Warning: If you lose your MS, you lose the mission instantly, even with a large fleet. (Fleet command) is not transferred to carriers in single-player. Your colonists are aboard the MS.
- When considering unit purchases, a Heavy Cruiser costs 3700 RU with 1000 firepower. For the same price, you can buy:
- 105 scouts (1260 firepower combined)
- 65 Interceptors (1690 firepower combined)
- 43 Attack bombers (1935 firepower combined)
- 56 defenders (280 firepower combined)
- MD Missiles
- Corvette missiles
- Corvette + fighter guns
- Ion cannons*
- Plasma bombs**
- Capital ship guns
- Mines
- MD missiles
- Corvette missiles
- Capital ship guns
- (Ion cannons)
- Corvette guns
- (Plasma bombs)
- Fighter guns
- Mines
- (Ion cannons)
- (Plasma bombs)
- Capital ship guns
- Mines
- Missiles
- Fighter guns (unless stacked)
- Fighter Drive: 75
- Corvette Drive: 75
- Capital Ship Drive: 100
- Proximity Sensor: 100
- Fighter Chassis: 125
- Defender Subsystems: 300
- Corvette Chassis: 200
- Capital Ship Chassis: 320
- Sensors Array: 400
- Gravity Gen.: 520
- Cloak Generator: 520
- Plasma Bomber Launcher: 300
- Cloaked Fighter: 400
- Defence fighter: 400
- Heavy Corvette Upgrade: 250
- Fast Tracking Turrets: 300
- Minelayer: 300
- (Ion Cannons): 450
- Drone Technology: 400
- Field Techno: 400
- Super Capital Ship Drive: 450
- Super Heavy Chassis: 250
- Guided Missiles: 300
- Heavy Guns: 650
- Fighter Drive: 47
- Corvette Drive: 47
- Capital Ship Drive: 64
- Proximity Sensor: 64
- Fighter Chassis: 78
- Defender Subsystems: 189
- Corvette Chassis: 126
- Capital Ship Chassis: 200
- Sensors Array: 252
- Gravity Gen.: 320
- Cloak Generator: 320
- Plasma Bomber Launcher: 189
- Cloaked Fighter: 252
- Defence fighter: 252
- Heavy Corvette Upgrade: 158
- Fast Tracking Turrets: 189
- Minelayer: 189
- (Ion Cannons): 283
- Drone Technology: 252
- Field Techno: 252
- Super Capital Ship Drive: 283
- Super Heavy Chassis: 158
- Guided Missiles: 189
- Heavy Guns: 409
- 1 research ship: 100%*
- 2 research ships: 64%*
- 3 research ships: 44%*
- 4 research ships: 37%*
- 5 research ships: 30%*
- 6 research ships: 28%*
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