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The Last Line of Defense (NG+)
Final Fantasy Type-0 HD

The Last Line of Defense (NG+)

Guide to completing The Last Line of Defense mission in Final Fantasy Type-0 HD on New Game Plus, including S-Rank requirements, enemy encounters, and rewards.

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Guide to completing The Last Line of Defense mission in Final Fantasy Type-0 HD on New Game Plus, including S-Rank requirements, enemy encounters, and rewards.

Walkthrough
  1. 1
    Select “Call Dr Arecia” to begin this mission.
  2. 2
    Area 2 (Second Line - Center): Defend allies from RPG Gunners and a Colossus within 2:00. Special Order: Protect 1:00.
  3. 3
    Area 3 (Second Line - South): Defend allies from Airborne Troopers and Imperial Troopers within 5:00. Special Order: Invincible 1:00.
  4. 4
    Area 4 (Second Line - Far South): Defend allies from a Heavy Gunner commander, two more Heavy Gunners, and two Strikers within 2:00. Special Order: Endure 1:00.
  5. 5
    Area 5 (Former Garrison - Far South): Defeat two Helldivers, one of which is an enemy commander.
  6. 6
    Area 8 (Second Line - North): Defend allies from four waves of soldiers (RPG Gunners and Heavy Gunners) within 2:00. Special Order: Regen 1:00.
  7. 7
    Area 10 (Former Garrison - Far North): Defeat two Helldivers, one of which is an enemy commander.
  8. 8
    Area 11 (Second Line - Far North): Defend allies from three Strikers, followed by three more Strikers, within 5:00. Special Order: Quick 1:00.
  9. 9
    Alternate Dimension: After the timer runs out and all attacks are repelled, you will be transported to another dimension. Survive against enemies known as The Unseen until the timer ends.
Tips
  • Ranged attackers will find this mission easier as many enemies are out of range for melee characters.
  • Use the map to determine the locations of enemy attacks.
  • Look out for Mog who will indicate where the next group of enemies will come from.
  • Standing at a distance and picking off enemies makes this mission easier.
  • In Area 3, the Imperial Troopers are behind a barrier, potentially requiring ranged attacks.
  • In Area 4, defeat the commander after clearing the first wave of enemies to avoid risking allies.
  • In Area 5, you can either defeat the commander first or the normal Helldiver for an extra Phantoma.
  • In Area 8, getting close to enemies without them reaching your allies makes the Special Order easier.
  • In Area 10, you can defeat the commander to end the battle or defeat the normal Helldiver for an extra Phantoma.
  • In Area 11, use ranged attacks or magic to hit the Strikers before they damage your allies.
  • Look out for a chest in its own section.
  • Be careful of The Unseen's Mega Flare attack and drill-like charge maneuver in the Alternate Dimension.
  • Area 2 SO: Demonslayer (Weapon for Jack)
  • Area 3 SO: Torrent Armlet
  • Area 4 SO: Gale Armlet
  • Area 8 SO: Gold Anklet
  • Area 11 SO: Gaia Armlet

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