Complete Donkey Kong Country Part 48 walkthrough, including Longshot Launch and Springy Spores. Learn how to beat the barrel cannon sequences.
- 1Roll-jump to the second totem pole on the right, then to the secret area above the helicopter plants. Roll-jump right, bouncing off squeeklies to reach a platform with a tiki goon.
- 2Wait for the chomp's projectiles to clear, then jump to the moving totem poles. Roll-jump forward one totem, wait, then time your roll-jump to land in front of a squeekly and roll through it. Jump and bounce on the second tiki goon to reach a checkpoint (an auto-save point you restart from on death).
- 3Wait for the totem to rise, then jump to the next platform. Roll-jump to the totem poles on the right and make your way forward, landing on the small platform with a yellow bulb.
- 4To avoid damage, roll-jump to the second yellow bulb, skip the third, and go to the fourth. From there, jump to the fifth, then roll-jump to the totem on the right.
- 5Bounce off the top squeekly to reach another checkpoint. Quickly jump to the large totem and blow on its ear.
- 6From the first totem, roll-jump right, off a squeekly, and land on a moving totem pole. Roll-jump to the next one, then jump to the platform ahead.
- 7Get on a moving platform to the right, then immediately roll-jump off to the right. Bounce along the string of squeeklies, aiming for the secret area above the DK barrel. If you miss the top, only grab the DK barrel if necessary, as Diddy's jetpack can waste time.
- 8Whether on top or bottom, do a full bounce off the second tiki goon, then a short hop off the fourth. Roll-jump across the bopapodami, then ground-pound the DK platform to open the totem containing the exit barrel.
- 9Grab the DK barrel ahead, roll forward, and off the mushroom chomp to begin the barrel cannon sequence. You must hit every barrel on the first pass.
- 10After firing diagonally twice, fire immediately from the next barrel cannon. Correct slightly right after bouncing off the first flower during the subsequent fall to save time.
- 11Once on the platform, roll right to the next barrel cannon and fire immediately. Jump into the next barrel cannon, wait for it to reach the middle, and fire. After two more barrel cannons, fire immediately to launch back to a checkpoint. Aim to be here within 27.5 seconds for gold.
- 12In the next barrel cannon sequence, hit every barrel cannon on the first pass. At the end, fire back into the foreground to hit another checkpoint. Aim to be here within 41 seconds for gold.
- 13Use the nearby tiki boing to reach the next platform, then roll to the next barrel cannon.
- 14Fire once, then wait for the totems to open. You can make the next two launches before the totems shut. Timing it so the totems shut while you are between the two totems in the second set allows you to skip some blast barrels, but is not required for gold or shiny medals.
- 15Time the next barrel cannon when it points straight right, then wait for the totems to open again. Hit the next two barrels before they close, then aim for the last one just before the first teeth open. Jump to the exit barrel to mark your time.
Levels Mentioned:
- LONGSHOT LAUNCH {LNGST} (Shiny 00:59.00 / Gold 01:01.00 / Silver 01:34.00 / Bronze 01:37.00)
- SPRINGY SPORES {SSPRS} (Shiny 00:??.00 / Gold 00:??.00 / Silver 00:??.00 / Bronze 00:??.00)
- WIGGLEVINE WONDERS {WGLVN} (Shiny 00:??.00 / Gold 00:??.00 / Silver 00:??.00 / Bronze 00:??.00)
- MUNCHER MARATHON {MMTHN} (Shiny 00:??.00 / Gold 00:??.00 / Silver 00:??.00 / Bronze 00:??.00)
- MANGORUBY RUN {MNGRB} (Shiny 00:??.00 / Gold 00:??.00 / Silver 00:??.00 / Bronze 00:??.00)
- BLAST & BOUNCE {BLBNC} (Shiny 00:??.00 / Gold 00:??.00 / Silver 00:??.00 / Bronze 00:??.00)
Frequently Asked Questions:
Q. Do I need to play time attack in order to get 100%?
A. No, time attack does not affect your overall percentage. However, on the file select screen, there are circles next to your completion percent. The third one will show the worst medal you have overall. Therefore, if you never play time attack, this will remain blank on your save file.
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