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Part 17
Donkey Kong Country

Part 17

Complete walkthrough for Part 17 of Donkey Kong Country, including guides for Mast Blast, Damp Dungeon, and Itty Bitty Biters levels, detailing puzzle piece and KONG letter locations.

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Complete walkthrough for Part 17 of Donkey Kong Country, including guides for Mast Blast, Damp Dungeon, and Itty Bitty Biters levels, detailing puzzle piece and KONG letter locations.

Walkthrough
  1. 1
    Mast Blast (3-3)
    • Start right. On the second barrel cannon shot, head down the slope to the left and blow on the dandelion for a puzzle piece.
  2. 2
    Head right. Jump off the slide to grab the [K].
  3. 3
    Checkpoint #1.
  4. 4
    Head left. Bounce off a Snaps, ground-pound three crates for a puzzle piece.
  5. 5
    Continue right. Ground-pound a large crate to get a puzzle piece.
  6. 6
    Grab the [O] by jumping off a skull crate.
  7. 7
    Use the barrel cannon under skull crates to reach a ship. Roll into the gates twice to break them.
  8. 8
    Head left, then right on the ship's deck. Ground-pound the red gate before the checkpoint and drop through to get the [N] at the end of the passage.
  9. 9
    Checkpoint #2.
  10. 10
    Blast to the next ship, break the wheel by rolling into it twice.
  11. 11
    Drop onto the deck, find two skull crates. Let cannonballs break them, then enter the hole for a bonus stage.
  12. 12
    After the bonus stage, go left into a blast barrel. On the next platform, reach the climbable ceiling for the [G].
  13. 13
    Jump right, roll-jump off skull crates onto the bow of the ship for a puzzle piece.
  14. 14
    Go back to where the [G] was, jump left, roll-jump past the barrel cannon to the stern of the ship for a puzzle piece.
  15. 15
    Enter the barrel cannon, fire up to the next platform, go right and down. Let a cannonball break the skull crate for a puzzle piece.
  16. 16
    Head left across hanging platforms, climb the vine into the barrel cannon.
  17. 17
    Damp Dungeon (3-4)
    • Start right. Carry the DK barrel onto the water wheel and toss it at the suspended bag for a puzzle piece.
  18. 18
    Continue right to a climbable ceiling. Drop to get the [K], then grab back onto the ceiling.
  19. 19
    Ground-pound the weak floor section for a hidden puzzle piece.
  20. 20
    After the next water wheel, take the bottom path right. Ground-pound in front of the vase for a puzzle piece.
  21. 21
    After the smaller water wheel, ground-pound the screaming pillar for a puzzle piece.
  22. 22
    Jump at the bottom of the trajectory on the next water wheel to get the [O].
  23. 23
    After the next platform, drop down and blow on the dandelion for a puzzle piece.
  24. 24
    Checkpoint.
  25. 25
    Immediately after the checkpoint, drop down and jump right to a bonus area.
  26. 26
    Before the barrel cannon, drop below it and blow on the windmill to the left to raise a platform in the background with a puzzle piece. Use the barrel cannon to go to the background and get it. Ground-pound in front of the vase to reveal another barrel cannon.
  27. 27
    On the next water wheels, break the bag between the second and third wheels with a barrel for a puzzle piece.
  28. 28
    On the third wheel, get on the top-most platform to reach the [N].
  29. 29
    Just after, on the climbable wall, the [G] is in the middle of the path. Watch out for stilts.
  30. 30
    Below the [G], ground-pound the stone panel to reveal a bonus area.
  31. 31
    Itty Bitty Biters (3-5)
    • Start left, climb the wall to find a barrel cannon leading to a bonus area.
  32. 32
    Head into the temple and continue right. You will be locked in a room with a cageberry.

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