Complete walkthrough for Part 17 of Donkey Kong Country, including guides for Mast Blast, Damp Dungeon, and Itty Bitty Biters levels, detailing puzzle piece and KONG letter locations.
Walkthrough
- 1Mast Blast (3-3)
- Start right. On the second barrel cannon shot, head down the slope to the left and blow on the dandelion for a puzzle piece.
- 2Head right. Jump off the slide to grab the [K].
- 3Checkpoint #1.
- 4Head left. Bounce off a Snaps, ground-pound three crates for a puzzle piece.
- 5Continue right. Ground-pound a large crate to get a puzzle piece.
- 6Grab the [O] by jumping off a skull crate.
- 7Use the barrel cannon under skull crates to reach a ship. Roll into the gates twice to break them.
- 8Head left, then right on the ship's deck. Ground-pound the red gate before the checkpoint and drop through to get the [N] at the end of the passage.
- 9Checkpoint #2.
- 10Blast to the next ship, break the wheel by rolling into it twice.
- 11Drop onto the deck, find two skull crates. Let cannonballs break them, then enter the hole for a bonus stage.
- 12After the bonus stage, go left into a blast barrel. On the next platform, reach the climbable ceiling for the [G].
- 13Jump right, roll-jump off skull crates onto the bow of the ship for a puzzle piece.
- 14Go back to where the [G] was, jump left, roll-jump past the barrel cannon to the stern of the ship for a puzzle piece.
- 15Enter the barrel cannon, fire up to the next platform, go right and down. Let a cannonball break the skull crate for a puzzle piece.
- 16Head left across hanging platforms, climb the vine into the barrel cannon.
- 17Damp Dungeon (3-4)
- Start right. Carry the DK barrel onto the water wheel and toss it at the suspended bag for a puzzle piece.
- 18Continue right to a climbable ceiling. Drop to get the [K], then grab back onto the ceiling.
- 19Ground-pound the weak floor section for a hidden puzzle piece.
- 20After the next water wheel, take the bottom path right. Ground-pound in front of the vase for a puzzle piece.
- 21After the smaller water wheel, ground-pound the screaming pillar for a puzzle piece.
- 22Jump at the bottom of the trajectory on the next water wheel to get the [O].
- 23After the next platform, drop down and blow on the dandelion for a puzzle piece.
- 24Checkpoint.
- 25Immediately after the checkpoint, drop down and jump right to a bonus area.
- 26Before the barrel cannon, drop below it and blow on the windmill to the left to raise a platform in the background with a puzzle piece. Use the barrel cannon to go to the background and get it. Ground-pound in front of the vase to reveal another barrel cannon.
- 27On the next water wheels, break the bag between the second and third wheels with a barrel for a puzzle piece.
- 28On the third wheel, get on the top-most platform to reach the [N].
- 29Just after, on the climbable wall, the [G] is in the middle of the path. Watch out for stilts.
- 30Below the [G], ground-pound the stone panel to reveal a bonus area.
- 31Itty Bitty Biters (3-5)
- Start left, climb the wall to find a barrel cannon leading to a bonus area.
- 32Head into the temple and continue right. You will be locked in a room with a cageberry.
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