Complete the Mercy or Murder mission in deus ex mankind divided. Learn about loadout choices, finding Triangle Code #1, and restoring power to a keypad.
Before you begin your first mission in deus ex mankind divided, you must choose your loadout. Consider whether you want to use lethal or non-lethal weapons, and if you prefer a long-range weapon (Combat Rifle or Tranquilizer Rifle) or short-range weapon (Revolver or Stun Gun). This guide focuses on a stealth-based approach, aiming to minimize conflict and achieve the “Pacifist” and “Foxiest of the Hounds” trophies/achievements. Non-lethal weapons like the Stun Gun are recommended as they incapacitate enemies with a single shot. Lethal weapons are noisier and less advantageous for stealth.
- 1After selecting your weapons, you will be dropped off in Dubai. Your initial goal is to secure the atrium and potentially disable the Jinn's sat-com signal booster. After checking in with Director James Miller, you will gain control of Adam Jensen.
- 2Head north and loot several corpses for items like Credit Chips.
- 3Turn east and follow the game's prompt to run.
- 4Drop down a ledge by pressing [CIRCLE] / [B] to use Icarus Strike.
- 5Turn west and go to a circular airshaft grate. Remove a smaller, rectangular part of the grate by pressing [SQUARE] / [X].
- 6Crouch [R3] and pass under fan blades to find a dead Construction Lurker and a “Triangle Code #1” on the floor.
- 7Leave the air vent and continue east, then north to find another large, circular air vent. Enter by crouching.
- 8Pass under another fan and turn east to find a vent cover (press the cover button to crouch behind walls or objects). Remove it to access the air duct.
- 9Crawl east and press [SQUARE] / [X] to destroy a Destructible Vent, leading to another air vent.
- 10Turn north, crawl under a fan, then climb a ladder.
- 11Go through a doorway and turn east to find a larger doorway blocked by Heavy Plastic Crates. Manipulate them by pressing [SQUARE] / [X] to move them.
- 12Climb onto crates to the east, then scale a wall (jumping and climbing use [X] / [A]). Turn west.
- 13Jump over a gap in the floor and search an overturned card to the west to find Absinthe and a Credit Chip.
- 14Jump back east and continue in that direction until you find a hole in the wall. Crouch under it.
- 15Drop onto scaffolding, then down to the floor below. Press and hold [L3] to open the Inventory/Augmentation Wheel.
- 16Assign the Smart Vision ability to your [L1] / [LB] button. Press [CIRCLE] / [B] to exit the menu.
- 17Use Smart Vision by pressing [L1] / [LB] (or your assigned button). Look at the eastern wall to find a Structural Weakness. Approach it and press [SQUARE] / [X] to break through.
- 18Head through the hole you created and search the southern wall of the room for a locked door and an inactive Keypad.
- 19Turn to the north-eastern corner of the room and find collapsed scaffolding forming a ramp. Climb onto the metal duct above.
- 20Run up the ramp and climb onto the vent above. Turn east and crawl under a wall before dropping to the floor below, where a generator is located.
- 21Grab a Biocell on the box near the generator. Turn the generator on by manipulating a Breaker.
- 22The way back west is now blocked by electrified standing water. Climb onto the generator, then back onto the duct, and make your way down the ramp to return to the previous room.
- 23Interact with the Keypad.
- Consider a non-lethal loadout for easier stealth and to work towards pacifist achievements.
- Looting corpses and searching containers can yield valuable items like Credit Chips and Absinthe.
- The Smart Vision augmentation is crucial for identifying structural weaknesses and hidden items.
- Restoring power to the keypad also electrifies water, blocking your return path through the ground level.
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