Master the Agile Scout mission in Deliver At All Costs! Get tips on navigating the Wastes, handling objectives, and overcoming challenges with this expert walkthrough.
Alright, so you've picked up Deliver At All Costs and you're diving into the Wastes, looking to become the ultimate Agile Scout. This section is all about helping you nail those tricky missions, especially when things get a little wild out there. Think of me as your co-pilot, guiding you through the chaos.
We'll cover everything from getting your bearings to handling specific mission objectives. Don't worry if you're new to this; we'll break down what you need to do, why you need to do it, and how to avoid those frustrating moments that make you want to rage quit. Let's get you through this!
- 1Shake, Rattle and Explode: Your first mission! Just load up those fireworks and drive to the delivery spot. The main thing here is to avoid hitting anything too hard, or those fireworks might just decide to go off early and take your truck with them. Keep it smooth!
- 2Aways Refreshing: Head to the destination, chat with Joey Sweets, then load up a truckload of melons. Your job is to drive them to another spot to spray them, then collect them again after they've been processed. Be super careful not to bump around too much, or you'll lose your precious cargo. Smooth driving is key to keeping those melons intact.
- 3Fishing for Love: This one's about impressing someone with a giant fish. Use your crane to load it up, then start driving. The fish gets hungry and swerves your truck, so keep an eye on the map for fish icons and crash into food barrels to keep it happy. You'll also need to paint the fish at one stop and then deliver it. Remember to feed it on the way to the final drop-off!
- 4Up, Up and Astray: Start at We Deliver, load up a balloon machine, and then hit the road to deliver balloons across the map. This mission is pretty straightforward, but watch out for ramps and bumps – they can send you flying! Once all deliveries are done, dump the machine where indicated.
- 5A Delicate Machine: Another We Deliver start. You'll need to load a Seismic machine using your winch. This involves a bit of climbing and maneuvering. Once loaded, you're off to an active volcano. The machine will act up as you get closer, meaning seismic activity is coming. Watch out for falling rocks – they can wreck your truck instantly! Checkpoints are pretty forgiving, though. At the volcano's peak, you'll unload the machine using the winch again.
- 6A Five Ton Bird Perch: Head to the town hall and park near the statue. Use your winch to attach to the statue and drag it to the next location. Don't sweat it if it looks a bit worse for wear by the time you arrive. At your destination, you'll load a *new* statue onto your truck using the winch and a structure. Then, it's back to the town hall, but watch out for seagulls – they can be a real nuisance.
- Saving your game: Use the auto-save, but don't forget you can manually save from the Settings menu in the game's menu. Always use 'Save & Exit' when you're done playing.
- Respawning your vehicle: Lost or destroyed your ride? Find a phone box (marked with an orange square on the map) and interact with it to spawn a new one nearby.
- Repairing your vehicle: Engine damage often fixes itself over time if you avoid taking more hits. For damaged wheels, you'll need to get out and fix them manually.
- Fast Travel: Look for boats or trains on the map to quickly zip around the world for free.
- Escaping the Police: If the cops are on your tail, find a dumpster, hop in, and they'll eventually give up the chase.
- Gadgets: Some gadgets are found through gameplay, others need blueprints from side-missions (green question marks) or shops (dollar signs). You'll need parts (found in red chests or bought) to develop them at your apartment desk.
- Equipping Gadgets: Open your journal, go to Inventory. You can equip one delivery gadget (Square/X) and one auxiliary gadget (Circle/B).
- Making Money: Missions give a good chunk, but you can also find and destroy crates (yellow X marks) with your vehicle or on foot for extra cash.
- Replaying Missions: Open your journal, go to the Notes tab, select the missions log, and press Triangle/Y to replay completed missions.
- Game Structure: There are 13 chapters and 3 acts, each with its own map. The first act is the longest.
- Playtime: Expect around 10-15 hours for the story, and 20+ if you're aiming for 100% completion and all achievements.
- Multiplayer: Nope, this is a strictly single-player experience.
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