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Setting Up the Pipelines
Deep Rock Galactic

Setting Up the Pipelines

Learn how to set up pipelines for the On-site Refining mission in Deep Rock Galactic. Connect pumpjacks to the refinery and process Liquid Morkite efficiently.

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Learn how to set up pipelines for the On-site Refining mission in Deep Rock Galactic. Connect pumpjacks to the refinery and process Liquid Morkite efficiently.

Alright, miner! So you've drawn the short straw and got tasked with an On-site Refining mission. Don't worry, it's not as bad as it sounds, and I'll walk you through setting up those pipelines. Think of it like plumbing, but with more bugs and less clean water. First off, when you land, the Mobile Refinery will show up. It looks like a big, fancy rig, kind of like a Mine Head, and it's where all the good stuff ends up. It's got floodlights, but don't expect it to defend itself – that's your job! Now, the main event: finding those Liquid Morkite Wells. You'll find three of them scattered around the cave. Listen for a spurting sound and look for glowing blue exhausts and dark blue spots on the ground, similar to where you'd find a shiny Aquarq or Jadiz. Once you spot one, it'll pop up on your Terrain Scanner. When you find a well, you'll need to call in a Pumpjack. Mission Control will deploy it right on top. Your next step is to build a pipeline connecting this Pumpjack back to the Mobile Refinery. You do this by placing nodes. Start at the Refinery, or at an existing node, and press the [INTERACT] button. A hologram will show you where you can place the next node. Blue means it's good to go, red means it's not valid. Keep in mind, you can't use your tools or weapons while placing nodes, but you can still toss flares. Here are the golden rules for placing nodes: * They need to be on solid ground (they'll even float if the ground beneath breaks!). * Nodes must be within nine meters of each other. * The angle between nodes can't be more than thirty degrees. * Nothing should be blocking the path between nodes, though they'll clear out small obstacles. Remember, pipelines can cross each other, and they're totally safe from friendly fire, so don't sweat it if you accidentally bump a teammate. To remove a node, just hit it twice with your pickaxe. This will delete the node and retract the pipeline back to the previous one. Once you've got your nodes placed, you need to actually build the pipeline. Hold down the [USE] key on a node, and your dwarf will construct the pipeline along the frame, connecting it to the next node. Keep doing this until you reach the Pumpjack. Once a pipeline is connected to a Pumpjack, it's permanent – no changing its position! Pro-tip: You can actually ride on the pipelines! Stand on one and press [INTERACT] to equip a special board. You'll grind along the pipe pretty fast, and you can still aim and shoot. The angle of the pipe can even affect your speed. It's a great way to get around quickly, so try to plan your pipeline routes with grinding in mind. Just watch out for obstacles like Silicate Harvesters – they'll stop you dead in your tracks!

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