Navigate the crucial bottom interaction line in Darkest Dungeon. Learn about resources, embarking on missions, districts, town news, activity logs, and more.
The bottom interaction line in Darkest Dungeon is divided into three main parts, providing access to essential game functions and information.
Part 1: Resources
This section displays your available resources. You can use the exchange button to trade resources. Shards are a special resource obtainable only through the Farmstead or specific events.
Part 2: Embark/Provision
Embark is the initial button to begin a journey. Provision is accessed from your dungeon map and allows you to select items for your chosen dungeon before clicking the final Embark button to start the mission.
Part 3: Features
- Districts: Enhance your Hamlet for various benefits. Building districts requires Blueprints, which are obtained by defeating bosses. Districts are available with two DLCs and unlock around week 10.
- News (Hear ye...): Weekly town news that may reveal Plot Quests, Hamlet dungeons, and offer positive or negative effects like free stress relief or available mercenaries.
- Activity Log: Displays past week's events on the left and current goals on the right.
- Trinket Inventory: Houses your collected and purchased trinkets. You can sell them by holding SHIFT and rearrange them using the top icons, which is useful for selecting hero classes.
- Glossary: A beginner's guide to in-game stats and terms.
- Menu (Candle Icon): Accesses various game settings.
Resources can be gathered from dungeons, through news events, or by selling trinkets.
Champions can only visit the Darkest Dungeon once; after that, they will refuse to return, necessitating a new team for subsequent attempts.
Districts
Districts offer significant advantages and require careful consideration for investment due to the scarcity of Blueprints and dust.
| Name | Effect |
| Altar of Light | Crusader, Vestal and Flagellant receive +10% Stun resist and +10% Healing skills. |
| Athenaeum | Antiquarian, Occultists and Plague Doctor receive +15% Blight, +15% Debuff skill chances and Knowledge Curios removes 15 stress. |
| Bank | Interest gained on saved gold 5% per week. |
| Cartographer's Camp | Torchlight is more beneficial. |
| Geological Studyhall | Gem inventory stacking increased by 1. |
| Granary | +15% Healing when Eating. Some food is granted for free each week. |
| House of the Yellow Hand | Bounty Hunter, Grave Robber and Highwayman receive +5% CRT and +5% Scouting chance. |
| Miasmal Orchard | Medical Herbs: adds a disease resist buff. Antivenom: adds a blight resist buff. |
| Outsiders Bonfire | 2 additional Respite Points only once if you have at least one Abomination, Hellion or Leper in your party. |
| Performance Hall | Jester receives -10% stress, +2 SPD and +20% DMG for „Finale” skill. |
| Puppet Threater | Idle Stress relief in town increased by 10 per week (~15). |
| Sanguine Vintners | 2 bottles of The Blood is brewed each week. |
| Tainted Well | Holy water: increases buffs. Laudanum: Addes a stress resist buff. |
| The Mill | Heroes will no longer suffer from random hunger checks. |
| The Red Hook | A momentum, with no purpose except proclamation of one's dedication. |
| Training Ring | Arbalest, Houndmaster, Man-at-Arms, Shieldbreaker and Musketeer receives +4 ACC and +10% MAX HP. |
The Outsiders Bonfire is recommended for an experience boost. For those engaging with Crimson Court effects, acquiring The Blood from Sanguine Vintners is advisable to prevent character deaths.
News events can announce upcoming battles, provide heroes, or deliver various news. Some events can be triggered by selecting specific dungeon missions, indicated at the bottom of the mission type description.
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