Navigate the challenges of Crysis 2 Part 4. Learn enemy weaknesses, optimal strategies, and essential upgrades like the Cloak Tracker for survival.
Walkthrough
- 1Chapter 1: In At The Deep End
- The opening cutscene establishes the dire situation in New York, with news of contagion, riots, and martial law leading to a city-wide quarantine.
- 2The player is introduced to the "USS Nautilus" carrying the reconnaissance extraction team "Omega One" into the quarantine zone.
- 3Omega Team discusses the mission, with one soldier, Alcatraz, suffering from a hangover.
- 4The primary objective is to find a bioengineer named Dr. Nathan Gould.
- 5A sudden hull breach forces the soldiers to evacuate the submarine.
- 6Follow the team, crouching when prompted, and assist in opening the pressure hatch.
- 7Swim out of the breach, following the team and their bubble trail.
Enemy Analysis:
- Advanced Ceph Assault Unit: Similar to the Ceph Assault Unit but more aggressive and three times as durable. Susceptible to melee attacks, but requires multiple hits.
- Cloaked Ceph Assault Units: Amped-up Advanced Assault Units, twice as durable. Primarily encountered near the Cephalopod Litho-ship, with brief appearances in Chapter 6 catacombs. The "Cloak Tracker" upgrade (16,000 Nano Catalyst) is vital for dealing with them.
- Devastator: Large, lumbering Cephs with two ranged attacks (rapid fire energy, rocket-like). Often accompanied by other Ceph. Can be defeated with three JAW launcher hits, two C4 charges, HMG, L-Tag, Swarmer, or a dozen DSG-1 rounds. Killing them is usually optional.
- Pinger: Enormous enemy with a turret-like body that fires energy streams and can emit an EMP burst. Keep distance from EMP, use JAW rockets (at least five needed), or C4 (four detonated nearby). Accompanying Ceph and lack of heavy ammo are common challenges. The red device on its "back" is a weak spot. L-Tag, Swarmer, and grenades also damage it.
General Walkthrough Philosophy:
- The walkthrough is based on multiple playthroughs across different difficulty levels (Recruit, Soldier, Veteran, Supersoldier).
- Enemy AI becomes more responsive and uses cover/flanking on higher difficulties.
- Alcatraz's vulnerability increases significantly on higher levels.
- Stealth is a highly viable tactic, advocating a hit-and-run approach, using cover, and sometimes bypassing enemies, especially on "Supersoldier."
- While gunplay is essential, stealth complements it.
- Weapon choices are flexible, but certain weapons like the DSG-1 and HMG are crucial for specific strategies. Interchangeable weapons include Scarab/Feline/Scar and Ranged Grendel/M20 14 Gauss/DSG-1.
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