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Part 13
Crysis 2

Part 13

Crysis 2 Part 13 walkthrough: Stealthily take out snipers, find the DSG-1, and defeat a helicopter gunship.

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Crysis 2 Part 13 walkthrough: Stealthily take out snipers, find the DSG-1, and defeat a helicopter gunship.

Walkthrough
  1. 1
    Cloak (use the Nanosuit's cloaking ability to become invisible) and jump down to eliminate the sniper with a silenced shot to the head, or perform a stealth or melee kill.
  2. 2
    Recharge your Nanosuit energy behind the rooftop AC unit.
  3. 3
    Take the DSG-1 sniper rifle, exchanging it for your Scar or Scarab if desired. Toggle the DSG-1 to silence it and equip the sniper scope. You will aim to keep the DSG-1 throughout the mission unless gameplay prevents it.
  4. 4
    Proceed to the far end of the roof, past the ventilation ductwork, to the edge. Observe the sunken ship in the water ahead.
  5. 5
    Jump down onto the shipping containers, then onto the one below. Pause to recharge your Nanosuit energy.
  6. 6
    While cloaked, jump into the water and swim towards the shipwreck. Use the shipwreck for cover (press the cover button to crouch behind walls or objects) to recharge; you can also recharge while submerged as Alcatraz can hold his breath for a long time.
  7. 7
    Cloak and jump over the pier's rail, angling towards the sheltered corner to the left of the towering crane.
  8. 8
    Get ashore onto the rocks where a gray trailer looms above, and recharge your energy.
  9. 9
    Cloak and power jump to the pier, then take cover behind a cargo container to recharge.
  10. 10
    The half-opened building entrance is just ahead near the corner of the structure. Cell sentries (enemies) might be nearby, but are unlikely if no alert is active.
  11. 11
    Take out any guard near the entrance with the silenced DSG-1 or sneak past.
Tips
  • If you want the “Car Keys” collectible in this area, do not enter the building. Instead, go west along the dock while cloaked and with a fully charged Nanosuit energy meter. You should encounter little opposition if no alert is active.
  • Go up the ramp, across the pier to the far end, and into the grassy area. The “Car Keys” are near a corpse by the barrier with double stop signs.
  • Return to the east end of the pier to continue the main mission.
Walkthrough
  1. 1
    Enter the half-opened doorway at the corner of the structure. Turn left and take out the sentry with a silent headshot (a shot that lands on the enemy's head, usually an instant kill) from the DSG-1.
  2. 2
    Continue through the door. While still cloaked, go through the door on the right and turn left after checking for hostiles.
  3. 3
    A sentry with an HMG (Heavy Machine Gun) is at the end of the hallway. Kill him and detach the HMG.
  4. 4
    Use the HMG to eliminate any local Cell troopers challenging your intrusion.
  5. 5
    Once the area is secure, find an “E-Mail” on a computer desk in the room where you sniped the first Cell sentry after entering the warehouse.
  6. 6
    The elevator is to the right of the HMG emplacement. Go up.
  7. 7
    In the computer lab, take out the three patrolling Cell guards with the HMG. Note that you cannot pick up ammo or weapons while the HMG is equipped.
  8. 8
    The waypoint (a marker on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap), or Heads-Up Display, indicating your objective) is a server. Shoot the glowing blue panel to destroy it.
  9. 9
    The server's destruction triggers an assault by a helicopter gunship. Use the HMG or switch to the DSG-1 to take out the gunner in its open hatch. Getting close to the windows while cloaked makes it easiest to aim.
  10. 10
    Two troopers may then come up the elevator; eliminate them if they do. The helicopter will return, and explosive-tossing troops will appear on the walkway above the computer lab.
  11. 11
    Take out another door gunner to cause more troops to rappel in from the overhead walkway.
  12. 12
    The rappelling troops will also throw explosives. Use armor mode (a Nanosuit ability) to mitigate damage.
  13. 13
    It is easiest to use the smaller room near the elevator to engage these troopers and recharge your Nanosuit energy during the assault. This funnels enemies into the HMG's range and allows you to retreat to cover.
  14. 14
    Begin firing with the HMG when the grenade attacks stop.

Tactical Options:

  • Take: Depending on how the battle unfolds, this option may not always be offered. When available, you will find several JAW Rocket Launchers dropped by Cell troopers scattered in the lab.
Walkthrough
  1. 1
    Even before the last Cell attackers are defeated, a tactical option to “Take” will become available. You will find a JAW Rocket Launcher at this option. (Sometimes you may already possess JAW rockets without needing to go to the option – see the note below.) Several rappelling troopers will have dropped them, and some may still be alive.
  2. 2
    Use the JAW Rocket Launcher to bring down the gunship. Its crash will create a large crater in the lab.
  3. 3
    Gather the JAW rockets scattered around and replenish your ammo. You can also reclaim the HMG.
  4. 4
    Jump into the crater.
  5. 5
    Go to the Southeast corner to find a “New York Souvenir” collectible in a wooden crate.
  6. 6
    Make your way down the stairwells on the west side. Shoot the lock off the floor grate and drop down.
  7. 7
    Go left along the pier supports, up the stairwell, and into the warehouse.
Tips
  • It is possible to experience a glitch where the “Take” option is not offered. This may occur if you kill all Cell attackers with JAW Launchers while they are still on the elevated walkways. In some instances, you may find yourself with JAW rockets but unable to load the launcher. At other times, it will load whether you had to fetch them or not. If you encounter the “unable to load” scenario, the only remedy is to replay the entire chapter.

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