Guide to The World's End in Crusader Kings III: Learn strategies to defeat the blue, yellow, and red rats, and the final Rat King boss with detailed attack patterns and weaknesses.
Walk around the stationery and books near your flying machine to find glowing notebooks. These contain doodles of adults and text describing various characters. Notice how some of the doodles resemble Shishkebaboo, Omelet, Duvroc, and Long Sauvage.
Further reading reveals a picture of an old man resembling Howser by his cow and six people staring at a coffin, with text about the author's grandpa dying and becoming a knight in heaven. Another entry, titled "Little King's Story," shows a sketch of the game's world with arrows pointing from a central location, detailing the story of a lonely boy king named Corobo who set out to defeat the 7 kings of the world.
Examine the yellow object (resembling dung) near the set square repeatedly; Skinny Ray will suggest naming it after him. The box with red curtains is identified as the drama device Corobo used in the opening scene. Talk to Apricot repeatedly until a pencil rolls away, revealing a new area.
In the new area, talk to Apricot again to find a set square falling to your left. Skinny Ray warns of movement nearby. Talk to Apricot by the red tape, and it will roll across the path. A squeaky sound is heard, which Kampbell attributes to god. Follow Apricot to another moving pencil. Move to the gap by the blue book; Apricot insists she is fine.
A rat emerges from a hole and drags Apricot into the darkness. Follow the footprints; books fall behind you, trapping you. Four rats jump onto a toy stage, and Ray informs you that the world is shaking violently because it is inside this toy stage and the rats are responsible.
Final Battle: Blue Rat, Yellow Rat, Red Rat, and Rat King
Liam intervenes with tweeting sounds, driving the rats back. The battle begins with the blue rat, which splits into illusions. Attack the real rat, identified by smoke fuming from its head, to avoid instant defeat for some of your men.
Next, the rat king summons the yellow rat, which attacks with dung and flatulence. Attack when it stops charging. Liam may whistle to stun it.
The red rat charges with flames on its back and may ground pound by jumping from the toy stage. Attack after its charges or ground pounds. After losing half its health, it splits into multiple rats. Watch the red dot on the minimap to avoid the ground pound.
After the red rat is defeated, the rat king summons his three rats to ram the toy stage. Focus on the yellow and red rats first, as the blue rat is invincible for long durations. Damage the blue rat only when it is not attacking.
Bring two farmers to the final battle. A crack in the ground in one corner of the arena can be opened to reveal a hot spring for healing.
With the three rats stopped, the rat king swallows Apricot and the transmitter before facing you. The rat king has two instant-death attacks: splitting into multiple rats and charging, or swiping hardened soldiers clinging to him and swallowing them. Avoid the latter by not attacking with hardened soldiers when he is standing upright. The body-splitting attack is a guessing game; you may lose someone if you guess wrong before he charges.
Other attacks include dung, flatulence, and ground pounds. The rat king is vulnerable when a purple aura surrounds his health gauge, usually after he screeches following a charge. Send your men, especially the steel knight, to attack during these vulnerable moments.
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