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Modifications (7)
Command & Conquer: Generals

Modifications (7)

Dr. Thrax's Command & Conquer: Generals modifications: Toxin Shells, Anthrax Beta available at start. Stealth units unavailable except Jarmen Kell.

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Dr. Thrax's Command & Conquer: Generals modifications: Toxin Shells, Anthrax Beta available at start. Stealth units unavailable except Jarmen Kell.

Pros:

  • Toxin Shells Upgrade is available at start.
  • Anthrax Beta Upgrade is available at start.
  • Rockets are Toxin-Tipped.

Cons:

  • Units, Upgrades, or Abilities that make use of Stealth are unavailable, except for Jarmen Kell.
  • High Explosive Bomb for Bomb Trucks is unavailable.
  • Most Armour cost more to produce.

Dr. Thrax's army, predictably, uses Toxins for a primary weapon. Because of this, he can mow down Infantry very easily, and his Anthrax can also, when powerful and concentrated enough, threaten the existence of Armour! His main Armour is the Scorpion Tank.

Thrax's vulnerable part is where he lacks stealth the most and uses too much Anthrax instead of base weapons, where he gets weak on Armour. Aircraft can be mostly unaffected by his strength, leaving him to only use regular units to deal with them.

The Toxin Doctor has become insane. He laughs a lot and likes to deliver his nasty oose of madness. Dr. Thrax dismisses everything that he looses and concentrates on a sadistic way to deal with his opponents.

Tips
  • Aircraft are effective against Dr. Thrax as they are mostly unaffected by his toxin-based strengths.
  • Focus on attacking his armor units, as he becomes weak against them when he relies too heavily on toxins instead of base weapons.
  • Be aware that most of his armor units cost more to produce due to these modifications.

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