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Scarecrows Safe House
Batman: Arkham Knight

Scarecrows Safe House

Follow this Batman: Arkham Knight walkthrough to investigate Scarecrow's hideout, defeat drone tanks using Batmobile Battle Mode, and progress the main story.

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Follow this Batman: Arkham Knight walkthrough to investigate Scarecrow's hideout, defeat drone tanks using Batmobile Battle Mode, and progress the main story.

Walkthrough
  1. 1
    Make your way to the Bat Signal marker and climb to the top of the building. Find the skylight to observe enemies inside.
  2. 2
    From the skylight, perform a takedown on one of the nine Thug enemies below. Subdue the remaining enemies, prioritizing the one armed with a firearm. Watch for anyone attempting to pick up the dropped weapon.
  3. 3
    Approach the glass cage for a cutscene.
  4. 4
    When prompted, summon the Batmobile using Remote Batmobile Control.
  5. 5
    Activate the Batmobile’s Battle Mode and fight off six Drone Tanks (Rattlers). Avoid their incoming fire by watching the holographic aiming lines, which turn red when a shot will hit. Destroy each tank by shooting its turret.
  6. 6
    After destroying all six Drone Tanks, park the Batmobile on the indicated space.
  7. 7
    Make your way to the glowing Wheel icon for a training simulation on Batmobile's Battle Mode and the Missile Barrage special attack.
  8. 8
    Follow the GPS marker to Panessa Studios, where you must destroy twelve Drone Tanks (Rattlers). Use the Missile Barrage to destroy multiple tanks at once. If overwhelmed, break line of sight to force tanks to funnel in.
  9. 9
    Make your way to the GCPD building, drive into the car park, and park in the indicated spot for a cutscene.
  10. 10
    Inside the GCPD precinct, you can explore. Speak with police officers, find a Riddler Trophy and a museum of super-villain evidence in the ‘Evidence Room’.
  11. 11
    In the ‘Evidence Room’, smash the glass of the display opposite the entrance to obtain the Remote Electrical Charge gadget.
  12. 12
    Speak with Gordon to continue the story. He will provide an overview of Gotham's situation and introduce available ‘Most Wanted’ side-missions.
  13. 13
    Use the mission select screen to choose your next objective. This walkthrough will continue with the main story.
  14. 14
    Exit the GCPD through the door marked ‘Maximum Security’, walk through the holding cells, and return to the Batmobile. Exit the building.
Tips
  • When fighting the initial group of Thugs, try to knock down the armed enemy first and keep an eye on their weapon to prevent ranged damage.
  • In Batmobile combat, pay close attention to the holographic aiming lines of the Drone Tanks. Move out of the line of fire before the line turns red.
  • Rattlers are the weakest and most common type of Drone Tank. A single shot to their turret is usually enough to destroy them.
  • If you struggle with the larger squadron of Drone Tanks at Panessa Studios, use the environment to break line of sight and force them to approach one by one.
  • The Missile Barrage special attack is very effective against groups of Drone Tanks.
  • The Remote Electrical Charge gadget can be found in the GCPD ‘Evidence Room’.
  • Lock up your first Supervillain in GCPD.
  • 10 points (Achievement/Trophy).

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