Unlock all combat achievements in Batman: Arkham Knight! Learn how to perform every predator takedown, master FreeFlow combos, and utilize quick gadgets effectively.
Alright, let's dive into the combat-focused achievements in Batman: Arkham Knight. These are the ones that really test your mastery of the FreeFlow system and your stealth skills. Don't worry, I'll walk you through each one so you can get that sweet 100% completion!
Blunt Trauma
This achievement requires you to pull off every single type of predator takedown. These are all the stealthy moves you can do when you're lurking in the shadows, not in the middle of a brawl. There are a whopping 22 different ones to find, and you'll need to use each one at least once. Keep an eye out for opportunities to use things like the Ceiling Takedown, Corner Takedown, Drop Attack, and all the Grate Takedowns (both from above and below!). You'll also need to get familiar with the Environment Takedown, Fear Multi-Takedown, Glide Kick Takedown, and more. It sounds like a lot, but as you play through the game and explore different environments, you'll naturally stumble upon situations where you can try out a new takedown. Just remember to switch them up!
Brutality 101
This is probably the trickiest one. To get Brutality 101, you need to land 15 different combat moves in a single FreeFlow combo. This means you can't just keep punching the same way; you've got to mix it up! You'll need to maintain your combo by hitting enemies, countering their attacks, and using your gadgets. The key here is variety. Make sure you're using different attacks, dodges, and special takedowns each time you build up enough power. It's a good idea to try this early in the game when you're facing fewer enemies, especially those without guns or shields, as they can break your concentration. The more enemies and special types you face later on, the harder this becomes.
Cycle of Violence
For Cycle of Violence, you'll need to use 100 Quick Gadgets while you're in free flow combat. Most of your gadgets have a quick-fire option that you can use without breaking your combo. This is super useful for stunning enemies, keeping your combo meter going, and just generally adding some flair to your fights. The gadgets that count towards this are your Batarangs, Batclaw, Explosive Gel, Remote Electrical Charge, and Freeze Blast. If you're not naturally using them a lot, don't sweat it – you can always just spam these quick-fire gadgets between your regular melee attacks to rack up the 100 uses. It'll rack up faster than you think!
Death and Glory
This achievement is all about using Fear Takedowns. You need to take out a total of 20 thugs using Fear Takedowns. You can start doing these pretty early on. The trick is to first perform a Silent Takedown on an enemy. Once you do that, you'll see a yellow Bat symbol appear with the word 'Fear' next to it. If you can get close to another enemy undetected, you'll get a prompt to perform a Fear Takedown or Fear Multi-Takedown. Just keep repeating this process until you've knocked out 20 enemies this way, and you'll have the achievement in no time.
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