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Trophies (The Signal)
Alan Wake

Trophies (The Signal)

Your friendly guide to unlocking every trophy in Alan Wake's The Signal expansion, from finding collectibles to beating the clock. Let's get those achievements!

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Your friendly guide to unlocking every trophy in Alan Wake's The Signal expansion, from finding collectibles to beating the clock. Let's get those achievements!

Alright, let's talk about snagging all those shiny Trophies in The Signal! This expansion throws some fun challenges your way, and I'm here to help you breeze through them. Think of it like a scavenger hunt mixed with a boss rush – but don't worry, we'll get them all.

Trophy Breakdown:

  1. A Friend in Need

    This one's all about finding a specific manuscript page after you've navigated the church basement. Once you grab it, look for the word "friend" written somewhere – shining your flashlight on it will make Barry show up. Easy peasy!

  2. A Friend Indeed

    This trophy is awarded automatically just for completing The Signal expansion. So, if you finish the story, you've got this one in the bag. No special tricks needed!

  3. Fast and Furious

    This trophy requires you to be quick! After meeting up with Zane at the Wakes' apartment, you'll have to fight your way to the dock, where a boat dramatically falls from the sky. The key here is to save your flare gun ammo for this part. If you can clear the area and get to the boat sequence within 90 seconds, you'll unlock this trophy. Keep an eye on that timer!

  4. Words Will Never Harm You

    Head to the church basement, and you'll find a bunch of furnace doors. Each one has the word "blast" scrawled next to it. Your job is to shine your flashlight on all 100 of these furnace doors to trigger their blasts. It sounds like a lot, but just systematically go through them.

  5. Run-On Sentence

    This is a test of your endurance and skill. To earn this trophy, you need to complete the entire Signal expansion without dying even once, and without reloading any checkpoints. It's all about staying alive and focused from start to finish.

  6. License Revoked

    When you get to the sawmill, you'll need to cross a big open area to flip a switch and then come back. You *can* use vehicles here, but to get this trophy, you absolutely must *not* use any vehicles at all. Make the trek on foot!

  7. Tick Tock

    This is a collectible trophy. You'll need to find all 10 alarm clocks scattered throughout The Signal. Keep your eyes peeled as you explore; they're often tucked away in corners or on shelves.

  8. Cardboard Companions

    Another collectible one! This time, you're hunting for all 6 cardboard standees. Like the alarm clocks, these are hidden in various spots, so explore thoroughly and don't miss any.

Tips for Success
  • For A Friend in Need, the manuscript page is usually pretty obvious once you're in the basement area. Just keep an eye out for that distinctive glow.
  • If you're struggling with Fast and Furious, try to conserve ammo and flares for the final push to the boat. The 90-second window is tight, so don't dawdle!
  • When hunting for collectibles like the alarm clocks and standees, it can be helpful to backtrack a little if you're unsure if you've seen everything in an area.
  • The Run-On Sentence trophy is tough! If you're aiming for this, consider playing through the expansion once normally first to get familiar with the enemy placements and general flow before attempting a perfect run.
  • For License Revoked, remember that even if you see vehicles, just ignore them and stick to your own two feet. It's the only way to get it.

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