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The Anderson Farm
Alan Wake

The Anderson Farm

Guide to The Anderson Farm in Alan Wake, including manuscript pages, collectibles, and how to survive the Dark Presence.

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Guide to The Anderson Farm in Alan Wake, including manuscript pages, collectibles, and how to survive the Dark Presence.

Walkthrough
  1. 1
    Head left after the car crash. Follow the path, and Barry will reassure you that he and the cutout are undamaged.
  2. 2
    Continue along the path and you will hear Barry using a flare to deal with a Taken (a possessed enemy).
  3. 3
    Keep following the path until you see the Anderson farm in the distance. Barry will go ahead to secure the area.
  4. 4
    Start following a disused train track. When a tree falls, make your way left towards some machinery.
  5. 5
    As objects animate and propel themselves towards you, quickly activate a spotlight to illuminate a tunnel entrance.
  6. 6
    Go down the tunnel; any pursuing objects will be destroyed by the spotlight.
  7. 7
    At the end of the tunnel, pick up the Walter at the Anderson Farm Manuscript Page (65/91) pinned to the buffers.
  8. 8
    Leave the tunnel and continue along a wooden platform. Dodge the animating barrels that come towards you.
  9. 9
    At the end of the platform, pick up the Coffee Thermos (58/100) on a crate.
  10. 10
    Go down the stairs to the left and make your way through the woods, keeping to the left of the path to avoid animating railway trucks.
  11. 11
    Reach a gate blocking your way and a broken light on a pole.
  12. 12
    Go up the stairs just past the broken light and look for the Nightingale Arrests Wake Manuscript Page (66/91) on the walkway.
  13. 13
    Turn around and fire up the generator to turn on the light below.
  14. 14
    Go back down the steps and use the wheel on the light pole to move the light, destroying the gates.
  15. 15
    Go through the destroyed gates and duck into the building on the left to find a Flashlight.
  16. 16
    Go down some steps, drop down, and follow the path. Three Taken will appear behind you. Run towards the quest marker as you are defenceless without weapons.
  17. 17
    You will pass a generator; if you can, grab the Batteries on the ground. Keep running towards a light up ahead, avoiding ambushing Taken.
  18. 18
    Reach the light and find safety.
  19. 19
    Continue following the path. You will see a car driving away from the farm.
  20. 20
    Reach a campsite where you can swap your torch for a Heavy-duty Flashlight and grab some Lithium Batteries.
  21. 21
    Pick up the Coffee Thermos (59/100) on a woodpile.
  22. 22
    Continue on from the camp. You will see the car again, driving towards a cabin.
  23. 23
    Follow the path and destroy another possessed gate.
  24. 24
    Approach the bright light ahead. A mysterious voice speaks about delivering pages.
  25. 25
    The Dark Presence at Large Manuscript Page (67/91) will float down.
  26. 26
    Pick up three Flares from the path.
  27. 27
    Carefully navigate the area with glowing bear traps to avoid spawning Taken you cannot deal with.
  28. 28
    Reach a ruined building. Fire up the generator to create a safe haven and pick up the Patients Escape the Lodge Manuscript Page (68/91).
  29. 29
    Pick up the Shotgun leaning against the wall and go inside to find three lots of Shotgun Ammo.
  30. 30
    Go around to the back of the building and up some steps. A Taken will emerge; deal with it.
  31. 31
    Avoid a bear trap and grab the Coffee Thermos (60/100) from the window ledge.
  32. 32
    Head back down the stairs and follow the path.
  33. 33
    Navigate another area with traps, going off to one side to avoid enemies.
  34. 34
    Follow the quest marker towards the cottage, dropping flares as you go.
  35. 35
    As you approach the cottage, a Heavy (a large, powerful enemy) will emerge. Dodge his attacks and continue towards the light, causing remaining enemies to despawn.
  36. 36
    You will see the car parked next to the cottage, but no driver is present.

Investigate the Cabin

  1. Go inside the cabin. You will hear screams from upstairs.
  2. Go into the kitchen on your left and pick up some Shotgun Ammo from the table.
  3. Grab a Coffee Thermos (61/100) from the counter next to the sink.
  4. Go into the living room across the way and find Lithium Batteries on the table and a Flare on the sideboard.
  5. Go upstairs and through the door on the right to find Walter. He explains he was with Danny to steal moonshine, but Danny transformed into something terrible.
  6. Pick up the Revolver and two lots of Revolver Ammo.
  7. Leave the bedroom and go through to the other room where a TV (10/14) turns on automatically.
  8. Equip your shotgun before going downstairs.
  9. Go into the living room where you will face Danny, a Heavy. Avoid his attacks and jump.
Tips
  • Always keep an eye on your minimap (the small radar (your minimap with nearby blips and threats marked) in the corner of your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap)) for enemy positions and objectives.
  • Use flares to create safe zones and deter enemies.
  • Conserve your ammunition, especially for the shotgun, as it is powerful against Heavies.
  • If you are low on health, look for environmental light sources to restore your health.
  • Manuscript Pages (65/91, 66/91, 67/91, 68/91)
  • Coffee Thermos (58/100, 59/100, 60/100, 61/100)
  • Flashlight
  • Batteries
  • Heavy-duty Flashlight
  • Lithium Batteries
  • Flares
  • Shotgun
  • Shotgun Ammo
  • Revolver
  • Revolver Ammo
  • TV (10/14)

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