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Part 6
Age of Mythology

Part 6

Detailed walkthrough for Part 6 of Age of Mythology, covering missions 'Omens', 'Consequences', 'Scratching the Surface', and 'A Fine Plan'. Includes tips for economy, army building, and artifact collection.

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Detailed walkthrough for Part 6 of Age of Mythology, covering missions 'Omens', 'Consequences', 'Scratching the Surface', and 'A Fine Plan'. Includes tips for economy, army building, and artifact collection.

Walkthrough
  1. 1
    [8.1] Omens

    Destroy the Kraken and fend off pirate ships. Build Towers along the water perimeter and use petrobolos. Create archers for Towers and infantry for ground units. Build 5-10 additional villagers for resources. Cast "Rain" immediately and save "Restoration" for large groups of units.

  2. 2
    [8.2] Consequences

    Kamos the Minotaur has stolen the Atlantis trident. Build houses and scout for pigs, berries, chickens, and deer. Create 5-10 more villagers, build a temple, and advance to Classical Age. Establish a storehouse south for wood and gold. Build Towers (upgrade to Watch Towers) for defense. Scout with boats and destroy Kamos's base by the 10-minute mark. Aim for at least 12 medium hoplites, 12 medium toxotes, 5 myth units, and Arkantos.

    • Artifacts: 0
  3. 3
    Items: 1 Trident, 1 Shipwreck
  4. 4
    [8.3] Scratching the Surface

    Arkantos reaches Troy to reinforce Greek armies. Send units southeast, collecting goats. Build a new Town Center and 15 villagers for resources. Build a temple and advance to Classical Age. Destroy the docks by land or sea (sea is easier but leaves you open to land attacks). Build military buildings in the center to draw attacks. Avoid battles north between Towers. Collect 3 artifacts in a clearing of trees to the middle and north, left of the Towers. Gather resources, create units, and research technology. Destroy docks after building a sufficient army and advancing to Heroic Age. Upgrade to plow for farming. Find additional gold mines. Build a fortress in the middle for safety.

    • Artifacts: 3
  5. 5
    [8.4] A Fine Plan

    Greeks and Atlanteans prepare to lay siege to the Trojan gate. Find a gold mine to the north, build villagers, and intercept trade caravans. Build a fortress at the trade caravan spot. Ensure fishing ships are busy and upgrade to plow for farming. If destroying the northwest dock, Dionysus and Scylla are useful. Build an army and explore west after creating a fortress.

    • Artifacts: 3

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