Skip to content
Part 52
Wild Hearts

Part 52

Master Wild Hearts Part 52 with a guide to Gummi Ship missions like Defeat Omega and Destroy Them All, plus strategies for the optional Phantom boss fight.

By ···10 min read·Multi-source verified
1 reading this guide  

Master Wild Hearts Part 52 with a guide to Gummi Ship missions like Defeat Omega and Destroy Them All, plus strategies for the optional Phantom boss fight.

This section covers Gummi Ship missions and an optional boss fight.

Mission 2: DEFEAT OMEGA

Objective: Use 5 or fewer gummi blocks and obtain a score of 350 or higher.

Strategy: Build a Gummi Ship with a cockpit, Fire-G engine, and three Meteor-G weapons. Use Power items liberally at the start. Conserve Power through the asteroid field, leaving at least 2 Power by the end to break blue boulders and refill. Engage Omegas aggressively, saving at least one shot for afterwards. The final stretch is for maximizing points by obliterating everything.

Mission 3: DESTROY THEM ALL

Objective: Obtain a score of 600 or higher.

Strategy: Construct a large Gummi Ship with 6 Meteor and 4 Thunder weapons horizontally across the center. Decelerate constantly and use Osmose sparingly, though a couple of uses at the start are fine due to early power-ups. Aim for at least 75 points before the asteroid field. In the asteroid field, use Thunder for rocks and Meteor for ships, utilizing the ship's size to collect dropped gummis. Aim for around 225 points exiting the field. In the next area, be more aggressive, breaking everything, but ensure you have 5-7 Power remaining for the Omega swarm. Aim for 465+ points after the Omegas to meet the objective. The end requires blasting everything and using Osmose to collect items. It will be close, but achievable with luck.

Optional Boss: Phantom

Location: Land at the Ship: Cabin in Neverland, swap Goofy for Peter Pan, talk to Tinker Bell, and agree to investigate the Clock Tower.

Stats:

  • HP: 1200
  • Attack: 42
  • Defense: 34
  • Weak: N/A
  • Resist: N/A
  • Drop: Stopga
  • Experience: 9999

Strategy: Prepare with MP-increasing accessories and Keyblade, and stock Ethers/Elixirs. Cast Stopra on the clock at the start to halt Phantom's Doom countdown. Phantom's weak point is an orb at its base that indicates the required attack: Red for Fire, Blue for Blizzard, Yellow for Thunder, and White for Physical attacks. Mapping spells to quick keys is recommended.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content