Master Skirmish 1 - Outskirts of Bruhl in Valkyria Chronicles! Learn the fastest way to clear this map with scouts and shocktroopers to earn an A Rank.
Alright, let's get you through Skirmish 1, the Outskirts of Bruhl. This one might look a little different on the map, but the key is knowing that a scout can zip all the way to the enemy base in just two turns. That means we've got plenty of Command Points (CP) to work with to clear out the leaders and then send a scout on a speedy run to the finish line.
Recommended Squad: You'll want at least one solid scout (Alicia is perfect if you have her) and two good shocktroopers. Their starting positions aren't super critical, but it's helpful to have one shocktrooper already angled east and the other west, closer to where they'll be heading.
- 1First up, take your eastern-bound shocktrooper. Head all the way east, sticking close to the left edge of the map. You'll want to get behind the sandbags near the first leader. From there, you can either shoot him directly or toss a grenade to take him out. This should draw the attention of the shocktroopers on that side of the map.
- 2Next, switch to your other shocktrooper. You're going to head southwest towards the scout who's currently crouching behind a sandbag. Lob a grenade at him, as you probably won't be able to get close enough to shoot effectively in one move.
- 3Immediately after that, re-select the same shocktrooper. Now, charge straight at the enemy shocktrooper located slightly southwest of your current position. Your goal is to get behind the bunker he's using for cover and take him out. Why this is important: You absolutely need to clear this path, otherwise, your scout is going to get absolutely shredded when it's their turn to move through here.
- 4Now, it's your scout's time to shine. Take your scout and head all the way southwest to reach the second leader, who's also hiding behind some sandbags. Toss a grenade to take him down in a single hit.
- 5Keep pushing forward with that scout, heading straight for the bridge. Once your Action Points (AP) run out, select that same scout again. Keep moving across the bridge and right up to the final enemy. Aim for the head and take him down.
- 6Finally, step forward onto the enemy base to complete the mission. Just remember, you can only capture a base if there are no enemies on it.
- While it's totally possible to defeat every single enemy on this map in just one turn, there's no real reward for doing so, other than taking out a leader. Focus on the objective!
- The A Rank for this skirmish requires 1 phase and costs 8 CP. You'll face 2 leaders and 0 tanks.
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