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Capturing Weapons
Valkyria Chronicles

Capturing Weapons

Learn how to capture enemy ace weapons in Valkyria Chronicles, including the powerful ZM MP 3(g) from episode 8a.

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Learn how to capture enemy ace weapons in Valkyria Chronicles, including the powerful ZM MP 3(g) from episode 8a.

Walkthrough
  1. 1
    Defeat an enemy ace on a map. The type of weapon recovered corresponds to the ace's class (e.g., a sniper ace drops a sniper rifle).
  2. 2
    You do not need to interact with the fallen ace's body to collect the weapon.
  3. 3
    Weapon recovery is confirmed at the end of the mission.
  4. 4
    Recovered weapons can be equipped in the barracks.
  5. 5
    Each ace only drops one weapon.
Tips
  • Enemy ace weapons often trade accuracy for firepower, making them suitable for shocktroopers who engage in close combat.
  • While generally not as good as crafted weapons, some unique drops are highly valuable.
  • The ZM MP 3(g) is a shocktrooper weapon found in episode 8a. It offers significantly higher firepower than other available weapons at the time, with a trade-off in range, making it ideal for shocktroopers, especially those with potentials like Melee Fighting.
  • The VB FW 1(g) flamethrower is found in episode 11, and the VB FW 2(g) is obtained from Rosie's bonus mission ("War Without Weapons"). Both are superior to other flamethrowers available at their respective times, with the VB FW 2(g) being better than any craftable flamethrower in the game. These are highly effective for quickly eliminating crouched enemies or destroying bunkers.
  • Collecting these unique weapons can be a fun side activity, but ignoring it will not significantly hinder your progress.

List of Enemy Ace Weapons/Parts:

  • Ep. 2 - ZM Kar 1(g) - Scout
  • Ep. 3 - ZM MP 1(g) - Shocktrooper
  • Ep. 5 - ZM MP 2(g) - Shocktrooper
  • Ep. 6 - ZM SG 1(g) - Sniper
  • Ep. 7 - ZM Kar 2(g) - Scout
  • Ep. 8a - ZM MP 3(g) - Shocktrooper
  • Ep. 8b - ZM SG 2(g) - Sniper
  • Ep. 10a - ZM Kar 3(g) - Scout
  • Ep. 10b - ZM SG 3(g) - Sniper
  • Ep. 11 - VB FW 1(g) - Flamethrower
  • Ep. 12 - ZM SG 4(g) - Sniper
  • Ep. 12 - En. Blk Pin - Edelweiss
  • Ep. 13 - ZM Kar 4(g) - Scout
  • Ep. 14 - ZM MP 4(g) - Shocktrooper
  • Ep. 15a - ZM Kar 5(g) - Scout
  • Ep. 15a - Firing Calc - Edelweiss
  • Ep. 16 - ZM SG 5(g) - Sniper
  • Ep. 17 - ZM MP 5(g) - Shocktrooper
  • Extra 2 ("War Without Weapons") - VB FW 2(g) - Flamethrower
  • Extra 5 ("Flower of the Battlefield") - Firing Calc - Shamrock

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