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Part 11
Unreal Tournament 3

Part 11

Learn about the Assault Rifle Akimbo in Unreal Tournament 3, its primary fire mode with double the rate of fire, and unique tactics.

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Learn about the Assault Rifle Akimbo in Unreal Tournament 3, its primary fire mode with double the rate of fire, and unique tactics.

Walkthrough
  1. 1
    Assault Rifle Primary Fire Mode: This mode fires bullets rapidly, with a rate of fire of 120/10s. It deals 7 damage vs. People and 4 damage vs. Vehicles per shot. It uses 1 ammo per shot and has a max ammo capacity of 400. While the accuracy is still spread, the high rate of fire can cause serious discomfort at close range.
  2. 2
    Assault Rifle Secondary Fire Mode: This mode fires a rifle grenade that bounces off walls and detonates after a 3-second fuse or upon impact with players or vehicles. It deals 70 damage vs. People and 70 damage vs. Vehicles. It fires at a rate of 1/1s for a single tap or can be charged. It uses 1 ammo per shot and has a max ammo capacity of 8. The charge time is 1 second. The grenade is affected by gravity and has splash damage.
Tips
  • The Assault Rifle's primary fire, while having poor accuracy, can be effective at close range due to its high rate of fire.
  • For the secondary fire, aim for direct hits in cramped spaces to avoid the grenade bouncing back.
  • In open areas, try to land the rifle grenade near opponents' feet so they might step on it while dodging.
  • You can shoot rifle grenades around corners to surprise pursuers.
  • Be aware that the rifle grenade has a 3-second fuse and bounces off walls, making it affected by gravity.
  • Shooting at vehicles with the rifle grenade can be effective as they are harder to miss and the grenade deals considerable damage.
  • The difficulty of obtaining a second Assault Rifle means Assault Rifles Akimbo will not be seen often.
  • Tactics that were valid for the single Assault Rifle are still valid for the Akimbo version unless otherwise specified.
  • The Shield Gun (a weapon that deploys a shield when activated) can be used to mitigate fall damage by activating it just before hitting the ground.

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