Complete Twin Mirror Achievements & Endings Guide. Learn how to unlock all achievements and endings with this spoiler-free walkthrough, including collectibles and choices.
This guide will walk you through how to unlock all achievements in Twin Mirror. The game requires two playthroughs due to unskippable dialogue and cutscenes. However, a Scene Select option is available after completion, allowing you to revisit specific moments. This guide is written for the quickest possible completion, estimated at 10-12 hours.
Chapter 1
After the opening cutscene, find the moss-covered tree near your car to clean it and unlock the Lost and Found achievement. Examine the telescope to trigger your first Mind Palace memory and earn the A blast from the past achievement. Finish the chapter to unlock Way back home.
Chapter 2
During your conversation with Joan, choose "Promise to look into it" for the Analytical path. Find the Coal Miner's Haven sign for a memento. Inside the bar, examine the photo board to trigger another Mind Palace memory. Collect the jukebox memory and the guitar memento near the photo board. The chapter ends with the Raise a glass achievement.
Chapter 3
In the Mind Palace sequence involving doors, choose "steady yourself," "take control," and "focus" in order. Avoid other doors to unlock A foot in the door. Choose the left mirror to end the sequence. The chapter concludes with the Things could be worse achievement.
Chapter 4
In the back room of the bar, collect the exotic bottle memento. Play the Pac-Man arcade machine for at least twenty seconds to unlock the Waka waka achievement. Reconstruct the crime scene at the bar by examining the spilled glasses, broken clock, upturned furniture, Joel's hat, scratched seat, DG's bracelet, and Hugh's business card. In the Mind Palace, choose DG's bracelet as the attacker, the pillar as the fight location, and the stage as the end location. After the cutscene, find a memento on the back of the white car in the parking lot. In the alley, examine the graffiti for another memento. In the drugstore, collect Kathy's glass jar memento. After speaking with various NPCs about Dennis, meet Anna at the coffee shop. Examine the cards to enter the Mind Palace, then collect the cowboy boots keychain memento from the cork board. Choose "Hide It" for your next Analytical Decision. At the Basswood Jungle, investigate Dennis's body quickly in the Mind Palace to unlock Super sleuth (examine injury, exit wound, bullet impact, holster, Dennis's gun, blood traces, Dennis's corpse). Read Dennis's emails, collect the Basswood Jungle Team photo memento, and find Walter's password (Basswood) in his office. Input the code 3121 in the Archives. Choose "Leave Right Away" for your next Analytical Choice. Investigate the car crash scene by examining the car part, burn marks, scorched tree, missing road signs, tire tracks, lack of skid marks, tree log, fuel stain, and the 25 sign. In the Mind Palace, reconstruct the scene: Nick was unconscious, the car caught fire, and there were no obstacles. This earns you the Knowledge is power achievement.
Chapter 5
Choose "Refuse" for the Analytical Decision. Interact with the for sale sign for a Mind Palace memory. Inside Anna's house, find a drink under the kitchen sink and fix the picture in the hallway.
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