Follow our detailed walkthrough for Twin Mirror's 'Arrival at the Wake' chapter, guiding you through every clue, memento, and achievement.
Walkthrough
- 1After the opening cutscene, find the moss-covered tree near your car to clean it and collect the first memento (Lost and Found achievement).
- 2Examine the telescope to trigger your first memory sequence in the Mind Palace (A blast from the past achievement).
- 3After a cutscene and a phone call, finish the chapter to unlock Way back home.
- 4In Chapter 2, talk to Joan. Choose "Promise to look into it" for the Analytical path.
- 5Exit the car and find the Coal Miner's Haven sign to the left of the bar for another memento.
- 6Enter the bar and head to the photo board at the back. Examine the photo to enter the Mind Palace for another memory.
- 7Collect the next memory from the jukebox, and then examine the guitar near the photoboard for a memento.
- 8Talk to Anna, then go to the bar to drink. The chapter ends, unlocking Raise a glass.
- 9In Chapter 3, find a bloody shirt in the bathtub. Navigate the Mind Palace sequence by choosing the correct doors: "steady yourself", "take control", and "focus".
- 10Choose the left mirror to end the sequence and unlock A foot in the door. The chapter ends, unlocking Things could be worse.
- 11In Chapter 4, enter the back room of the bar and take the exotic bottle from the shelf for a memento.
- 12Play the Pac-Man arcade machine for at least twenty seconds to unlock Waka waka.
- 13Gather clues to reconstruct the crime scene: examine spilled glasses, the broken clock, upturned furniture, Joel's hat, the scratched seat, DG's bracelet, and Hugh's business card.
- 14Enter the Mind Palace (RB) and choose DG's bracelet, then the pillar, and finally the stage to reconstruct the event.
- 15After the cutscene, find another memento on the back of the white car in the parking lot.
- 16Talk to Declan in the alley and examine the graffiti on the wall for a memento.
- 17Enter the red drug store, talk to the person inside, and look at Kathy's glass jar for a memento.
- 18Ask Hugh and Kathy about Dennis at the pharmacy counter.
- 19Talk to Joan and Joe about Dennis.
- 20Meet Anna at the coffee shop. Look at the cards to enter the Mind Palace for another memory.
- 21Examine the cowboy boots keychain on the cork board for a memento.
- 22Talk to Anna and choose "Hide It" for the Analytical decision.
- 23Enter the Basswood Jungle through the employee entrance. Find Dennis' dead body and enter the Mind Palace.
- 24Scan the crowd of Dennis' to find HIM and focus on him three times.
- 25Investigate Dennis' body quickly: injury, exit wound, bullet impact, holster, Dennis' gun, blood traces, Dennis' corpse. This unlocks Super sleuth.
- 26Examine Dennis' computer and emails. Find another memento on the nameplate of your old desk.
Tips
- Dialogue choices rarely matter except when noted for the Analytical or Social paths.
- The game requires two playthroughs due to unskippable dialogue and cutscenes.
- The Scene Select option unlocks after completing the game, allowing you to revisit missed collectibles.
- The Mind Palace sequences, especially the one involving Dennis' body, require quick reflexes.
- The crime scene reconstruction in Chapter 4 is similar to mechanics in 'The Vanishing of Ethan Carter'.
- Achievements: Lost and Found, A blast from the past, Way back home, Raise a glass, A foot in the door, Things could be worse, Waka waka, Super sleuth.
- Collectibles: Mementos found throughout the chapter.
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