Learn how to confront the antagonist in Twin Mirror. This guide provides strategies and tips to overcome challenges and progress through the game.
Walkthrough
- 1In Chapter 3, navigate the Mind Palace by choosing the correct doors: "steady yourself," "take control," and "focus." Complete this section without choosing incorrect doors for an achievement. Select the left mirror to end the sequence.
- 2In Chapter 4, after finding the exotic bottle memento, play the Pac-Man arcade machine for at least twenty seconds to unlock the "Waka waka" achievement.
- 3Gather clues at the bar: examine spilled glasses, the broken clock, upturned furniture, Joel's hat, scratched seat near the exit, DG's bracelet at Nick's memorial, and broken glasses on the floor for Hugh's business card.
- 4Enter the Mind Palace (RB) and reconstruct the crime scene: choose DG's bracelet, state the fight led to the pillar, and that it ended at the stage.
- 5After the cutscene in the parking lot, find the memento on the back of the white car.
- 6In the alley, talk to Declan and examine the graffiti for a memento.
- 7In the drug store, talk to the clerk and look at Kathy's glass jar for a memento. Ask Hugh and Kathy about Dennis.
- 8Talk to Joan about Dennis. Find Joe and ask him about Dennis.
- 9Meet Anna at the coffee shop. Look at the cards to enter the Mind Palace for a memory.
- 10Examine the cork board by the door and look at the cowboy boots keychain for a memento.
- 11Talk to Anna and choose "Hide It" to progress.
- 12Enter the Basswood Jungle through the employee entrance. Find Dennis' dead body in the cubicle on the right.
- 13In the Mind Palace, scan the crowd of Dennis' to find HIM and focus on him. Repeat this three times.
- 14Investigate Dennis' body quickly in the following order for the "Super sleuth" achievement: Dennis' injury, Exit wound, Bullet impact (top of the bulletin board), Holster (on the left side of the desk), Dennis' gun (in the hand of the phantom shooter), Traces of blood (right by Dennis' hand), Dennis' corpse.
- 15Examine Dennis' computer and read his emails. Examine the nameplate on your old desk for a memento.
- 16Try to use Walter's computer in the large office; it's password protected. Click in the lower left-hand corner for his password hint.
Tips
- The Mind Palace sections require quick reflexes and precise choices. If you fail an achievement-related Mind Palace sequence, you can restart the chapter or use the Scene Select option after completing the game.
- Pay close attention to the order of examining clues for the "Super sleuth" achievement, as speed is critical.
- Dialogue choices in this game generally do not matter, except for specific Analytical or Social decisions noted in the walkthrough.
- The game requires two playthroughs to earn all achievements, but collectibles are not missable due to the Scene Select feature.
- Achievements: "A foot in the door", "Things could be worse", "Waka waka", "Super sleuth".
- Mementos and memories collected throughout the chapters.
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