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Spellshot Action Skills and Skill Tree
Tiny Tina's Wonderlands

Spellshot Action Skills and Skill Tree

Explore Tiny Tina's Wonderlands Spellshot class, detailing its Spellweaving feat, Action Skills (Polymorph, Ambi-Hextrous), and a comprehensive breakdown of its passive skill trees.

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Explore Tiny Tina's Wonderlands Spellshot class, detailing its Spellweaving feat, Action Skills (Polymorph, Ambi-Hextrous), and a comprehensive breakdown of its passive skill trees.

Casting a Spell or reloading a weapon grants the Spellshot a stack of Spellweaving, increasing Spell Damage. Spellweaving stacks automatically decay after a few seconds. Casting a Repeating Spell has a chance to award additional Spellweaving stacks with each Repeating Cast.

Action Skills

Polymorph (Default)

The Spellshot turns an enemy into a Skeep for a few seconds. If the enemy is immune, the Spellshot instantly casts a free Spell on that enemy and gains two free stacks of Spellweaving. While Polymorph is active, any player that damages the skeep has a chance to cast a free spell. This effect is guaranteed the first time the Fatemaker deals Gun Damage. If the Spellshot casts a free spell this way, they gain a stack of Spellweaving.

Ambi-Hextrous (Unlocks at Level 7)

The Spellshot may equip a spell into their Action Skill slot. Whenever the Spellshot presses the Action Skill Button, they cast that spell. The spell will function like the normal spell, and isn’t affected by any passives that reduce Action Skill cooldown.

Passive Skills - Tier 1

IconSkillRanksDescription
Spell Sniper5Gain increased Spell Critical Hit Chance.
Magic Bullets3A portion of all bonuses the Fatemaker receives to Spell Damage is applied to their guns.
Prestidigitation5Gain increased Reload Speed.

Passive Skills - Tier 2

IconSkillRanksDescription
Font of Mana5Gain increased Spell Cooldown Rate. Gain increased Action Skill Cooldown Rate.
Mage Armor1Whenever the Fatemaker gains a stack of Spellweaving they restore a portion of their Ward.
Just Warming Up5Gain increased Fire Rate for every Spellweaving Stack.

Passive Skills - Tier 3

IconSkillRanksDescription
Glass Cannon1The Fatemaker’s Ward no longer automatically recharges, but they gain drastically increased Spell Damage.

Passive Skills - Tier 4

IconSkillRanksDescription
Imbued Weapon5Whenever the Fatemaker casts a Spell, their Guns deal Bonus Damage of that spell’s element for a short time. This effect stacks once per spell.
High Thread Count1Gain increased Max Spellweaving Stacks.
War Caster5Kill Skill: Whenever the Fatemaker kills an enemy, there’s a chance their weapon is instantly reloaded. This chance is increased per Spellweaving Stack.

Passive Skills - Tier 5

IconSkillRanksDescription
Double Knot3Whenever you score a Critical Hit with a Spell, deal bonus damage equal to your gun’s element.
One Slot, One Kill1Gain increased Gun Damage per Spellweaving Stack.

Passive Skills - Tier 6

IconSkillRanksDescription
Sever the Thread1Gun Critical Hits have a chance to instantly reset all Spell Cooldowns. This skill has a short cooldown.

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