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Clawbringer Action Skills and Skill Tree
Tiny Tina's Wonderlands

Clawbringer Action Skills and Skill Tree

Explore the Clawbringer's Action Skills, Cleansing Flames and Storm Dragon's Judgment, and dive deep into its extensive skill tree with detailed passive abilities and class feats.

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Explore the Clawbringer's Action Skills, Cleansing Flames and Storm Dragon's Judgment, and dive deep into its extensive skill tree with detailed passive abilities and class feats.

The Clawbringer class in Tiny Tina's Wonderlands features a loyal Wyvern Companion and two distinct Action Skills: Cleansing Flames and Storm Dragon's Judgment. This guide details their effects and breaks down the Clawbringer's passive skill trees.

Class Feat - Wyvern Companion

The Clawbringer is accompanied by a Wyvern Companion that flies through the environment and attacks enemies with its claws and Fire Breath. Any increases to the Fatemaker’s Damage also apply to their Companions.

Action Skills

Cleansing Flames

StatsEffect
Melee Damage117
Fire Ability Damage88
Cooldown Time25 Seconds

The Fatemaker summons their Hammer and slams it into the ground, dealing Melee Damage and creating a massive Fire Nova, dealing Fire Ability Damage to nearby enemies.

Storm Dragon’s Judgment

StatsEffect
Lightning Melee Damage70
Area Lightening Ability Damage47 per second
Cooldown Time21 Seconds
Duration8 seconds

The Fatemaker summons their Hammer and hurls it, dealing Lightning Ability Damage to all enemies it touches. It sticks wherever it lands and deals Lightning Melee Damage every second to all nearby enemies. The Fatemaker can recall the Hammer, damaging enemies along its path, ending the Action Skill early, and refunding a portion of the cooldown.

Passive Skills - Tier 1

IconSkillRanksDescription
Oath of Fire5The Fatemaker deals Bonus Fire Damage with their guns and their Wyvern Companion deal Bonus Fire Damage.
Radiance5The Fatemaker gains increased Maximum Ward Capacity.
Oath of Thunder5The Fatemaker deals Bonus Lightning Damage with their melee attacks and their Wyvern Companion deals Bonus Lightning Damage.

Passive Skills - Tier 2

IconSkillRanksDescription
Dragon Aura5The Fatemaker is surrounded by a Dragon Aura that grants themselves and all allies inside it increased Elemental Damage.
Dedication5The Fatemaker gains increased Action Skill Cooldown Rate. The higher their Ward, the greater the bonus.
Rebuke5the Fatemaker gains Damage Reduction from all attacks. Additionally, all allies near the Fatemaker gain a chance to reflect damage back to their attackers as Lightning Damage.

Passive Skills - Tier 3

IconSkillRanksDescription
Blasthamut’s Favor1Kill Skill: Killing an enemy with a gun summons a Fire Orb that seeks out a new enemy dealing Fire Ability Damage. Killing an enemy with melee damage summons a Lightning Orb that seeks out an enemy, dealing Lightning Ability Damage.

Passive Skills - Tier 4

IconSkillRanksDescription
Fire Bolt1The Wyvern Companion will occasionally shoot Fire Bolts at enemies, causing damage in an area and leaving a splat. Additionally, the Fatemaker gains increased Gun Damage.
Friend to Flame5The Fatemaker’s Wyvern Companion gains Increased Damage.
Storm Breath1The Wyvern Companion will occasionally use its Lightning Breath on enemies, causing Lightning Damage that can arc from enemy to enemy.Additionally, the Fatemaker gains increased Damage Reduction.

Passive Skills - Tier 5

IconSkillRanksDescription
Awe3After dealing Fire Damage, the Fatemaker gains increased Critical Hit Damage. After dealing Lightning Damage, the Fatemaker gains increased Critical Hit Chance.
Indomitable1If the Fatemaker would enter Save Your Soul, instead they refill their Ward and deal Bonus Lightning Damage for a short time. This skill has a long cooldown.

Passive Skills - Tier 6

IconSkillRanksDescription
Storm Smite1Whenever the Fatemaker activates an Action Skill, they call down Elemental Bolts that deals Fire Ability Damage or Lightning Ability Damage to all nearby enemies.

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