Learn about Cappy's unique abilities and how to capture enemies and objects in Super Mario Odyssey. Discover Cappy's role and essential capture techniques for a complete walkthrough.
Cappy is Mario's sentient hat and primary companion in Super Mario Odyssey. He is a Bonneter from the Cap Kingdom and is crucial to Mario's journey.
Cappy's Role:
- Companion: Cappy travels with Mario, offering support and guidance.
- Transformation: Cappy can transform into Mario's cap, allowing Mario to throw him.
- Capture Ability: Cappy's most significant ability is to possess and control enemies and objects, granting Mario their unique skills. This is known as a 'Capture'.
How to Capture:
- Throw Cappy: Press the 'Y' or 'ZR' button to throw Cappy.
- Possess Target: Aim Cappy at an enemy or object that can be captured and press 'Y' or 'ZR' again while Cappy is near it. Mario will then possess the target.
- Utilize Captured Abilities: Once captured, Mario can use the target's unique abilities, such as jumping higher, flying, or attacking.
Notable Captures:
- Frogs: Allow Mario to perform incredibly high jumps.
- Goombas: Enable Mario to stack into tall formations.
- Cheep Cheeps: Grant Mario the ability to swim and jump out of water.
- Chain Chomps: Let Mario break through certain obstacles with powerful lunges.
- Bullet Bills: Allow Mario to fly through the air and break blocks.
- Hammer Bros: Give Mario the ability to throw hammers.
- Spark Pylons: Used to travel between different areas within a kingdom.
Mastering Cappy's capture ability is essential for progressing through Super Mario Odyssey, solving puzzles, and defeating enemies.
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