Learn how to research ammo manufacturing in State of Decay. This guide covers the requirements, benefits, and strategies for the Medical Lab and other facilities.
Alright, let's talk about getting your survivors making their own ammo. You've probably noticed how fast you chew through bullets, right? Well, the key to solving that is the Medical Lab, specifically for crafting ammo-related items. It might sound weird that a medical facility helps with ammo, but that's State of Decay for you!
Facility Breakdown: Medical Lab
First off, you'll need a Medical Facility. Building one costs 10 construction resources and 20 influence. It's not just for show; it gives everyone +10 max vitality and a 15% chance to recover from injury or illness daily.
To get to the good stuff, you'll want to upgrade it to an Infirmary. That'll cost you 25 construction resources. This bumps up the recovery chance to 30%. Now, if you have a survivor with the 'Medical Professional' trait, you get an extra 20% recovery chance – super handy!
The real prize is the Medical Lab. This upgrade requires 40 construction resources, and you'll also need a Library and a Medical Professional survivor. The benefits are the same as the Infirmary (30% recovery, +20% with a Medical Professional), but the big deal is that it allows the manufacture of painkillers and stimulants.
Crafting Options in the Medical Lab:
- Make Mild Stims: Creates 3 Mild Stims. Costs 1 medicine + 10 influence.
- Make Potent Stims: Creates 3 Potent Stims. Costs 2 medicine + 10 influence. These last way longer, trust me!
- Make Homemade Painkillers: Requires a Library. Creates 3 strong Homemade Painkillers. Costs 5 medicine + 25 influence.
Why this is crucial:
- Survival: Your survivors WILL get hurt and sick. Having this facility drastically increases their chances of healing up. If you don't have a medical area, sick survivors can spread their illness to the whole group, which can be fatal!
- Resource Management: Crafting your own meds means you don't have to rely solely on scavenging for them. This frees up your scavenging runs for other essentials like ammo and food.
- Combat Effectiveness: Potent stims are amazing for tough fights, giving you that extra edge when you really need it.
A Note on Upgrades: Some folks debate if you need to go all the way to a Medical Lab. Based on the game's code, each upgrade level actually reduces the chance of your survivors getting sick in the first place. So yeah, it's best to fully upgrade to the Lab. It takes time, but it’s worth the investment to keep your community healthy.
- Prioritize getting a Medical Professional survivor if you can. That extra recovery chance is huge.
- Keep an eye on your medicine stockpile. Crafting stims and painkillers uses it up quickly.
- Don't neglect the Library requirement for Homemade Painkillers if you want the stronger version.
While the source text focuses on the Medical Lab for crafting, remember that other facilities contribute to your community's overall strength and resource management. A good Storage area helps you hold more supplies, a Workshop lets you repair weapons, and a Watch Tower keeps your base safer. But for making your own meds and getting that ammo-related crafting option, the Medical Lab is your go-to.
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