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Part 4
RollerCoaster Tycoon

Part 4

RollerCoaster Tycoon Part 4 covers scenarios like increasing park value, Evergreen Gardens, and Bumbly Beach. Learn ride stats and goals.

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RollerCoaster Tycoon Part 4 covers scenarios like increasing park value, Evergreen Gardens, and Bumbly Beach. Learn ride stats and goals.

Part 4: Park Value Focus

The primary goal in this scenario is to increase your park value to $20,000. You begin with a park value over halfway there, but it decreases over time as rides age and break down. To increase park value, build new rides and focus on drawing more guests by constructing shops and stalls. There are no shops or stalls at the start, so build them immediately. A steady pace will help you reach the goal quickly.

Difficulty: 3/10

Starting Loan: $1,000

Maximum Loan: $25,000

Starting Staff: 4 (2 Handymen, 2 Mechanics)

Land Available to Buy: No

Construction Rights Available to Buy: No

Starting # of Guests: 554

Park Open at Start: Yes

Available Rides:

  • Grimble's Gallopers (Merry Go Round) - Excitement: 1.34, Intensity: 0.60, Nausea: 0.75
  • Indiana Railroad (Miniature Railroad) - Excitement: 5.06, Intensity: 0.32, Nausea: 0.11, Max. Speed: 22 MPH, Average Speed: 6 MPH, Ride Time: 2 minutes, 48 seconds (first station)/ 58 seconds (second station)/ 1 minute, 54 seconds (third station), Ride Length: 2,231 feet/ 1,004 feet/ 1,282 feet
  • Roller Coaster 1 (Wooden Crazy Rodent Roller Coaster) - Excitement: 7.89, Intensity: 9.26, Nausea: 5.36, Max. Speed: 36 MPH, Average Speed: 13 MPH, Ride Time: 38 seconds (first station)/ 38 seconds (second station), Ride Length: 954 feet/ 990 feet, Max. Vertical G's (positive): 2.77 G's, Max. Vertical G's (negative): -1.63 G's, Max. Lateral G's: 2.48 G's, Drops: 9, Highest Drop Height: 55 feet
  • Shortstuff's Slide (Spiral Slide) - Excitement: 2.18, Intensity: 1.60, Nausea: 1.15
  • Snake River Falls (Log Flume) - Excitement: 6.08, Intensity: 2.53, Nausea: 1.08, Max. Speed: 31 MPH, Average Speed: 2 MPH, Ride Time: 5 minutes, 16 seconds, Ride Length: 2,984 feet, Drops: 3, Highest Drop Height: 29 feet

5. Evergreen Gardens

Description: Convert the beautiful Evergreen Gardens into a thriving theme park.

Goal: To have at least 1,000 guests in your park at the end of October, Year 4, with a park rating of at least 600.

Starting Loan: $10,000

Maximum Loan: $40,000

Starting Staff: 0

Land Available to Buy: No

Construction Rights Available to Buy: No

Starting # of Guests: 1

Park Open at Start: Yes

Available Rides:

  • Roller Coasters: Wooden, Steel Mini
  • Thrill Rides: Scrambled Eggs
  • Gentle Rides: Haunted House, Hedge Maze, Merry Go Round, Car Ride, Boat Hire, Miniature Railroad, Monorail
  • Shops/Stalls: Ice Cream Stall, Burger Bar, Drink Stall, Bathroom
  • Scenery/Theming: Trees, Shrubs and Bushes, Tropical and Desert Trees, Gardens, Path Items, Walls and Fences, Statues and Fountains, Jumping Fountains

Researchable Rides:

  • Roller Coasters: Steel -> Steel Corkscrew -> Mine Train -> Wooden Crazy Rodent -> Stand Up Steel -> Single Rail -> Bobsled -> Suspended
  • Thrill Rides: Log Flume -> Go Karts -> Swinging Ship -> Water Slide -> River Rapids -> Whoa Belly -> Swinging Inverter Ship -> Motion Simulator -> Gravitron -> 3D Cinema
  • Gentle Rides: Spiral Slide -> Ferris Wheel -> Observation Tower -> Chairlift -> Bumper Cars -> Space Rings
  • Shops/Stalls: Information Kiosk -> Fries Stall -> Balloon Stall -> Cotton Candy Stall -> Souvenir Stall -> Popcorn Stall -> Pizza Stall
  • Scenery/Theming: Classical/Roman Theming Objects
  • Ride Improvements: Large Monorail Train for Monorail -> Vertical Loop for Steel Corkscrew -> Water Splash for Wooden -> Half Loop for Steel corkscrew -> Corkscrew for Stand Up Steel -> Half Loop for Steel Stand Up -> Spinning Cars for Steel Mini

This park is huge with an intricate path network. Block off access to areas you don't want guests to explore to prevent them from getting lost and leaving. As you build more rides, you can open up more areas. 1,000 guests is a high number, but you have four years to achieve it. Keep your park rating high to ensure guests keep arriving.

Difficulty: 4/10

6. Bumbly Beach

Description: Develop Bumbly Beach's small amusement park into a thriving theme park.

Goal: To have at least 750 guests in your park at the end of October, year 2, with a park rating of at least 600.

Available Rides:

  • Roller Coasters: Wooden
  • Thrill Rides: Scrambled Eggs
  • Gentle Rides: Haunted House, Ferris Wheel, Merry Go Round, Observation Tower, Car Ride, Spiral Slide, Boat Hire, Miniature Railroad, Monorail
  • Shops/Stalls: Ice Cream Stall, Fries Stall, Drink Stall, Information Kiosk, Bathroom
  • Scenery/Theming: Trees, Shrubs and Bushes, Tropical and Desert Trees, Gardens, Path Items, Walls and Fences, Statues and Fountains

Researchable Rides:

  • Roller Coasters: Steel Mini -> Single Rail -> Wooden Crazy Rodent -> Steel Corkscrew -> Bobsled
  • Thrill Rides: Go Karts -> Swinging Ship -> Water Slide -> Swinging Inverter Ship -> Log Flume -> Whoa Belly -> Motion Simulator -> 3D Cinema

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