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Part 28
Prey (2017)

Part 28

Guide to Prey (2017) Part 28: Navigate The Magnetosphere, find key items like Neuromods and Weapon Upgrade Kits, and shut down the generator.

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Guide to Prey (2017) Part 28: Navigate The Magnetosphere, find key items like Neuromods and Weapon Upgrade Kits, and shut down the generator.

Walkthrough
  1. 1
    In the storage crate, find a Neuromod and a Recycler Charge. Locate the "Subsection Monitor" note.
  2. 2
    Outside, collect a Fried Hard Drive and a Test Tube Sample.
  3. 3
    Enter a side grate area to find Corroded Coil x3 and a Broken Cooler Fan.
  4. 4
    Near the end of the tunnel, choose to either fix the junction panel (Gloo Gun and Repair Skill) or use the broken fan to bypass electricity.
  5. 5
    Proceed through the next tunnel, which contains a Corroded Coil and an operator.
  6. 6
    In a grated area, find Burnt Circuit Board x2, Spare Parts x3, and a Frayed Wire.
  7. 7
    Continue until you receive a call from January about a Plasma Shockwave.
  8. 8
    Go past a floating corpse to a workstation containing Medkit x2, Cold Mountain Green Tea x2, Spiralite Cookies, Banana Peel x2, and Psi Hypo x2. Check the supply crate.
  9. 9
    Outside this area, find Caladium Plant Stems, the "For You" note, and Agave Plant Clippings x6.
  10. 10
    Return to the floating corpse, identified as "Ramon Ridley." Loot him for a Broken Cooler Fan and Spare Parts.
  11. 11
    Float upwards to "The Magnetosphere" where gravity returns to normal.
  12. 12
    To the left, a toolbox contains Corroded Coil x2, a Suit Repair Kit, and Anti-Rad x2.
  13. 13
    To enter the med bay, use the "Mimic" skill to transform into an object near the door. Loot the room for Psi Hypo x3, Petri Dish Sample, Medkit, and Biohazard Waste. A medical operator is also present.
  14. 14
    Inside the main room, grab the Wrench. Enter the right room, being mindful of fire.
  15. 15
    Be aware of "PLASMA SHOCKWAVES" which cause an EMP effect.
  16. 16
    By the first computer, loot "Laurel Davis' Corpse" for the Suit Repair Kit Fabrication Plan, "Transcribe: Laurel Davis," and Agave Plant Clippings x5. The trashcan contains a Lemon Peel and Crumpled Paper. A Silenced Pistol and Agave Plant Clippings x3 are also here.
  17. 17
    In the back of the room, find a Medkit and a Weapon Upgrade Kit. A PC in this corner is the security station; download the map, check personnel, and read emails "FW: JOST DALTON MIA???" and "SHIELD GENERATOR MALFUNCTION."
  18. 18
    In the nearby toilet, find a science operator, Banana Peel, Biohazard Waste, and two books: "Rising Star" and "The Starbender Cycle: Book 2: My Enemy's Enemy's Enemy."
  19. 19
    Under the stairs, find a Corroded Coil and a Broken Cooler Fan. Hack the safe with "Hacking II" for a Weapon Upgrade Kit, Recycler Charge x2, and Spare Parts x5.
  20. 20
    Head upstairs. After dealing with Cystoid Nests, loot the room for Frayed Wire x2. On the ceiling, find Used Plastic Tubing and Spare Parts. Break the window near the cargo to find Corroded Coil x2. An entrance to the GENERATOR is present but should not be entered yet.
  21. 21
    Return to the lower area and access the locked PC using "Hacking III." Read Laurel's emails: "SHUT IT DOWN" and "RE: I'M FINE."
  22. 22
    Access the UTILITIES SECTION to open "Emergency Supplies" and, crucially, SHUT THE GENERATOR DOWN. Save your game.
  23. 23
    Enter the generator room and go UP to the emergency supply room. Quickly loot it for Reacitvator X2T-00, Recycler Charge x2, Frayed Wire, Corroded Coil, and Psi Hypo x3.
  24. 24
    Find the floating corpse of "Anders Kline." Loot him for the Maintenance Tunnel Keycard, Neuromod x2, and the ARTX Propulsion Gen I chipset.
  25. 25
    Use the Maintenance Tunnel Keycard to open the locked door in the Zero-G tunnel.
  26. 26
    Proceed into the next tunnel, triggering a scene and a call from January.
  27. 27
    At a path split, the objective is to the left. The right path leads to the cargo area but is heavily guarded and low on ammo is not recommended.
Tips
  • The med bay requires the "Mimic" skill to enter if you are only using human abilities.
  • Be cautious of fire on the floor in one of the rooms.
  • Plasma Shockwaves temporarily disable power but are not a permanent threat.
  • The generator room is dangerous during a Plasma Shockwave; shut it down before entering.
  • Hacking skills "Hacking II" and "Hacking III" are required for certain safes and computers.
  • Save your game after shutting down the generator before entering the generator room.

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