Skip to content
SCRIPTED ENTRIES (25)
Papers, Please

SCRIPTED ENTRIES (25)

Navigate the unique challenges of Scripted Entries in Papers, Please. Learn how to handle special entrants like Sergiu, Elisa, and Shae Piersovska to avoid citations and earn achievements.

By ···10 min read·Multi-source verified
1 reading this guide  

Navigate the unique challenges of Scripted Entries in Papers, Please. Learn how to handle special entrants like Sergiu, Elisa, and Shae Piersovska to avoid citations and earn achievements.

Alright, let's dive into some of the more unique entrants you'll encounter in Papers, Please – the 'Scripted Entries.' These aren't your everyday applicants; they come with specific conditions and can really mess with your day if you're not prepared. Think of them as mini-quests within the daily grind.

Walkthrough
  1. 1
    Entrant One (Sergiu): This guy, Sergiu, will show up if he's still kicking. He's got a special request: let his girlfriend, Elisa, through when she arrives the next day. The clock actually stops while Sergiu's hanging out in your booth, so you don't have to rush him. Just remember his request for tomorrow!
  2. 2
    Entrant Two (United Federation): This one's straightforward. Someone from the United Federation will show up. Just use the rulebook – specifically, the one that says no one from the United Federation is allowed in. Reject them and link it to their passport. Easy peasy.
  3. 3
    Entrant Five (Love Note Giver): This entrant won't have the right paperwork for their passport. They'll hand over a love note. You've got two choices here: you can deny them outright, or you can approve them, take the note, and then detain them when they ask for it back. Think about what you might need that note for later.
  4. 4
    Entrant Seven (Kolechian with Love Note): This Kolechian is feeling a bit down, talking about how nobody loves them. If you have that love note from Entrant Five, hand it over. Doing this gets you the Kolechia token and a Steam achievement – definitely worth it if you can swing it.
  5. 5
    Entrant Eight (Altan Citizen): Someone from Altan will be up next. The key here is to confiscate their passport *before* you stamp their ID. Mess this up, and you might run into trouble.
  6. 6
    Entrant Nine (Shae Piersovska): Remember Dmitri? He ordered you to let someone in a few days back? That's Shae Piersovska. Her paperwork is a mess – it's insufficient. If you just let her in, you'll get a citation. If you point out the problem (that Arstotzka isn't on the list of nations she's allowed into) and then detain her, you'll trigger a bad ending the *next* day. This one's a real trap, so be careful how you handle it.

Tips:

  • Keep an eye on who you're letting through, especially if they mention specific people or give you items. These scripted events often tie into each other.
  • The love note from Entrant Five is crucial for Entrant Seven. Don't lose it or discard it carelessly!
  • Entrant Nine is a tricky one. Detaining her after pointing out the discrepancy is the

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content