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Part 9
Max Payne 2

Part 9

Complete walkthrough for Max Payne 2 Part 9: The Darkness Inside, covering the hospital and manor sections, including character appearances, weapon pickups, and enemy encounters.

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Complete walkthrough for Max Payne 2 Part 9: The Darkness Inside, covering the hospital and manor sections, including character appearances, weapon pickups, and enemy encounters.

Walkthrough
  1. 1
    You begin in a hospital room. Collect painkillers from the closet.
  2. 2
    Exit the room, turn right, and enter the room on the left. Proceed through the double doors for a cut-scene.
  3. 3
    Exit this room and enter the 'ICU Intensive Care Unit'. Interact with the phone to hear a message.
  4. 4
    Exit the ICU, turn left, collect items from a red medicine box, and proceed through the double doors on the left for a cut-scene.
  5. 5
    You will acquire the 9mm Pistol. Eliminate the entering thug and take the other door.
  6. 6
    You will acquire Dual 9mm Pistols. A cut-scene will play.
  7. 7
    Take the door on the left, turn right, and right again. You can watch TV before taking the lift.
  8. 8
    After a cut-scene and an explosion, proceed through the second lift's doorway and enter the only open door for another cut-scene.
  9. 9
    A graphic novel sequence follows.
  10. 10
    The next section begins in a warehouse courtyard. Check the black van for goodies.
  11. 11
    Go to the right of the white car, through the fence door into an alleyway. At the end, turn left, climb stairs, and enter the building.
  12. 12
    Turn left, then right, and proceed forward. A cut-scene will play.
  13. 13
    You can watch or smash the TV in the small cabin before exiting.
  14. 14
    Turn left from the cabin, go forward, and U-turn around shelves and crates. Avoid the collapsible gate for now.
  15. 15
    Climb the crate near the wall and use other crates to reach the top of the shelves behind you for Ingram ammo.
  16. 16
    Return to the crate near the wall, then to the second crate. Jump to the crate on the opposite side.
  17. 17
    Use crates to climb onto the shelves to find an Ingram and a painkiller.
  18. 18
    Return to the collapsible gate and proceed through it for a cut-scene.
  19. 19
    You will encounter a cleaner. You can kill him immediately or wait for him to open the door ahead to trigger a cut-scene.
  20. 20
    Another cleaner will appear; eliminate him and enter the next room.
  21. 21
    Go to the small crane-car and press the control to operate it.
Tips
  • In the hospital section, remember to check the closet and the red medicine box for useful items like painkillers and ammunition.
  • The first enemy encounter in the hospital is straightforward; use the dual 9mm pistols effectively.
  • In the warehouse, explore the environment thoroughly to find hidden ammo and painkillers, especially on the shelves.
  • Decide whether to engage the cleaner immediately or trigger the cut-scene before engaging him in the warehouse.

Level Statistics:

  • Timeline: Now; Earlier tonight.
  • Location: The Manor; Hospital.
  • Characters: Max Payne, A woman (hallucination), Detective Winterson (hallucination & Death bed), Doctor Magdalene (phone), Jim Bravura, Cleaners.
  • Weapons: 9mm Pistol, Dual 9mm Pistol, Painkillers.
  • Total enemies killed: 1.
  • Must kills: 1.

Chapter 1: Elevator Doors Statistics:

  • Location: New York City. Last Night. Vladimir's Warehouse.
  • Weapons: Ingram (ammo and weapon).

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