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Part 28
Max Payne 2

Part 28

Max Payne 2 Part 28 walkthrough covering Mona's Funhouse and That Old Familiar Feeling. Collect weapons and defeat enemies.

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Max Payne 2 Part 28 walkthrough covering Mona's Funhouse and That Old Familiar Feeling. Collect weapons and defeat enemies.

Walkthrough
  1. 1
    Retreat into the previous corridor after killing the thug on your right. Let Mona Sax handle the black-suits, or open the door and shoot the explosive canisters.
  2. 2
    After the gunshots, re-enter the area, collect weapons, and blow up any remaining canisters if desired. Then, go through the opposite door at the far end.
  3. 3
    Look around the corner to find a thug on the first landing of the stairs. Shoot him and check the above corridor on the right for another thug. Use grenades or snipe him.
  4. 4
    Wait for three more thugs to come down the stairs and kill them. Move up the stairs, check the closet for goodies, and go through the door on the far right corner corridor.
  5. 5
    Check the three steel cabinets for goodies. Interact with the small screen in the left-hand corner for plot developments. Go through the next door, watch TV if you wish, and proceed through the next door of this room.
  6. 6
    Immediately, two more thugs will come through the door on the right. Use bullet time to kill them. Wait for another thug to come through the same door and kill him.
  7. 7
    Run to the end of the balcony, use bullet time, and go down the stairs. Shoot the thug near the staircase, turn around, and go around the covered passage to find another thug behind the staircase to the left. Kill him.
  8. 8
    Go towards the staircase and kill the thug coming down, who may throw a Molotov.
  9. 9
    Collect everything and go up the staircase. Go through the now open door. Be ready for another thug coming through the door on the left; kill him.
  10. 10
    You can jump down to the floor below without dying. Go to the next room with the piano. The door on the right is locked. The door on the left will open, and two black-suits will attack; kill them and exit through that door. You will be back in the previous yard. Go up the stairs and through the same door on the left.
  11. 11
    You are back in the room with the big hole. Go through the next door and the one after that. You will see and talk to Mona Sax again. Take the door on the left, go right, and check closets. Go through the door at the far end.
  12. 12
    Toss a grenade at the two bald black-suits firing in the middle. Shoot any survivors. Wait for Mona Sax to finish the rest. A cut-scene plays.
  13. 13
    A graphic novel appears.
  14. 14
    Chapter 8: That Old Familiar Feeling begins with a cut-scene.
  15. 15
    You must collect your enemies' weapons in this level, starting with only a Desert Eagle (10 shots).
  16. 16
    Open the door but do not go through. Use the left side of the door as cover (a safe spot to hide behind) and aim for the thug's head in the next room. Kill him and collect his weapon.
  17. 17
    As soon as a Panic Room (a cabin) falls behind you, enter it and press the switch near the door to save yourself from an explosion. Three enemies die from the blast. Collect painkillers and then go outside to collect their weapons.
  18. 18
    Look down the big gap in the wall to the lower level. Shoot the black-suit below and drop down. Quickly look up to find a thug shooting from the 2nd floor. If you shoot him quickly, he may fall, and you can get painkillers. Go through the only door as a time-bomb barrel falls from above.
  19. 19
    Once through the door, use the pillar near the shelves on the left to hide. Move out, shoot the two thugs, collect Kalashnikov ammo from the cardboard box, and collect their weapons and painkillers. Go through the next door, moving forward as Vladimir Lem shoots at you from above.
  20. 20
    Go up the stairs.
Tips
  • Use the environment for cover when engaging enemies.
  • Bullet time is crucial for dealing with multiple enemies quickly.
  • Always check closets and cabinets for useful items like painkillers and ammo.
  • Be aware of explosive canisters and barrels that can be used against enemies or pose a threat.
  • Listen for enemy movements and dialogue to anticipate attacks.

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