Skip to content
Part 33
Max Payne 2: The Fall of Max Payne

Part 33

Discover secrets in Max Payne 2: The Fall of Max Payne Part 33, including the Captain Baseball-bat Boy drawing and Ragnarock souvenirs.

By ···10 min read·Multi-source verified
1 reading this guide  

Discover secrets in Max Payne 2: The Fall of Max Payne Part 33, including the Captain Baseball-bat Boy drawing and Ragnarock souvenirs.

Walkthrough
  1. 1
    Captain Baseball-bat Boy Drawing on the White Board: In Vladimir Lem's office, locate a Captain Baseball-bat Boy drawing on the whiteboard near his desk. This drawing has implications for a later level.
  2. 2
    Hey! Who taught you to shoot?: During this level, Mike the Cowboy acts as your comrade. If you shoot him once, he will ask, "Hey! Who taught you to shoot?". If you shoot him twice, he will shout, "Enough, cop!" and turn against you.
  3. 3
    Skip a Part, Unlock a Locked Door: After meeting Mike the Cowboy, enter a room with enemies and loot. You can either kill Mike or tell him to hold his position. After clearing the room, proceed to the back passage. Before going upstairs, look left around the corner to find two thugs talking. If they notice you, they will close the door. You can use a grenade or Molotov to destroy the door and kill the thugs, bypassing the need to go upstairs.
  4. 4
    Ragnarock Souvenirs: Just before the level's end, in a large room where approximately 10 thugs attack from an upper floor, there is a door on the left. Entering this room reveals souvenirs from the Ragnarock nightclub from Max Payne 1, including a billboard and musical instruments.
  5. 5
    Vladimir Lem's Diploma Certificate: Behind Vladimir Lem's desk, hanging on the wall, is his diploma certificate. It states he received it for helping the blind. This connects to Detective Winterson's blind son and their relationship in later levels. A similar certificate is at Detective Winterson's desk.
  6. 6
    Huge Face Painting on the Wall: In the large room where about 10 thugs attack from above, look at the wall of the double-door you just entered through. A large painting of an evil face covers the wall, with the double-door serving as its mouth. This painting was also present in the first Max Payne game at the Ragna Rock nightclub.
  7. 7
    King Midas - A Greek Character: In the hospital dream level, during a cutscene (a non-interactive cinematic the game plays automatically) with Mona, observe the billboard. "Gold Touch Brandy" changes to "Everyone I touch dies," and Max's poster reads "Sadim." This is a backward reference to King Midas from Greek Mythology.
  8. 8
    That's Odd #1 - (TV): Approach a TV and press the 'Use' button. The TV is stuck on one image and will not turn off. Max Payne will comment, "That's odd."
  9. 9
    Max Payne's Memorabilia: The dream level contains various items from Max Payne 1.
Tips
  • Be cautious when interacting with Mike the Cowboy; shooting him can turn him hostile.
  • Use explosives strategically to bypass obstacles like the locked door.
  • Pay attention to environmental details for narrative clues and references to the first game.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content